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三子棋代碼

發(fā)布時間:2020-07-29 13:59:06 來源:網(wǎng)絡 閱讀:174 作者:wx5cb137862d1dd 欄目:編程語言

這是一個三子棋小游戲的代碼,其實不光可以三子棋,通過改一個數(shù)字還可以生
成五子棋八子棋等等。代碼如下

頭文件

> #define _CRT_SECURE_NO_WARNINGS 1

#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <time.h>

//函數(shù)的聲明
#define ROW 3    //行列數(shù)為幾就是幾子琪
#define COL 3    

void InitBoard(char board[ROW][COL], int row, int col);
void DisplayBoard(char board[ROW][COL], int row, int col);
void PlayerMove(char board[ROW][COL], int row, int col);
void ComputerMove(char board[ROW][COL], int row, int col);

//
//玩家贏-*
//電腦贏-#
//平局---Q
//繼續(xù)---C
//
//判斷游戲輸贏的
char CheckWin(char board[ROW][COL], int row, int col);

游戲函數(shù)的實現(xiàn)

> //函數(shù)的實現(xiàn)
#include "game.h"

void InitBoard(char board[ROW][COL], int row, int col)
{
    int i = 0;
    int j = 0;
    /*for(i=0; i<row; i++)
    {
    for(j=0; j<col; j++)
    {
    board[i][j] = ' ';
    }
    }*/
    memset(&board[0][0], ' ', row*col*sizeof(board[0][0]));
}

void DisplayBoard(char board[ROW][COL], int row, int col)
{
    int i = 0;
    for (i = 0; i<row; i++)
    {
        //printf(" %c | %c | %c \n", board[i][0], board[i][1], board[i][2]);
        //if(i<row-1)
        //  printf("---|---|---\n");
        int j = 0;
        for (j = 0; j<col; j++)
        {
            printf(" %c ", board[i][j]);
            if (j<col - 1)
                printf("|");
        }
        printf("\n");
        if (i<row - 1)
        {
            for (j = 0; j<col; j++)
            {
                printf("---");
                if (j<col - 1)
                    printf("|");
            }
        }
        printf("\n");
    }
}

void PlayerMove(char board[ROW][COL], int row, int col)
{
    int x = 0;
    int y = 0;
    printf("玩家走:>\n");

    while (1)
    {
        printf("請輸入走的坐標:>");
        scanf("%d%d", &x, &y);
        if (x >= 1 && x <= row && y >= 1 && y <= col)
        {
            if (board[x - 1][y - 1] == ' ')
            {
                board[x - 1][y - 1] = '*';
                break;
            }
            else
            {
                printf("坐標被占用,請重新輸入!\n");
            }
        }
        else
        {
            printf("坐標有誤!\n");
        }
    }
}

void ComputerMove(char board[ROW][COL], int row, int col)
{
    int x = 0;
    int y = 0;
    printf("電腦走:>\n");
    while (1)
    {
        x = rand() % row;
        y = rand() % col;
        if (board[x][y] == ' ')
        {
            board[x][y] = '#';
            break;
        }
    }
}

static int IsFull(char board[ROW][COL], int row, int col)
{
    int i = 0;
    int j = 0;
    for (i = 0; i<row; i++)
    {
        for (j = 0; j<col; j++)
        {
            if (board[i][j] == ' ')
                return 0;
        }
    }
    //已滿
    return 1;
}

char CheckWin(char board[ROW][COL], int row, int col)
{
    int i = 0;
    for (i = 0; i<row; i++)
    {
        //判斷一行是否相同
        if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ')
        {
            return board[i][0];
        }
    }

    for (i = 0; i<col; i++)
    {
        //判斷一列是否相同
        if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[0][i] != ' ')
        {
            return board[0][i];
        }
    }

    if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
    {
        return board[1][1];
    }
    if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ')
    {
        return board[1][1];
    }
    //平局
    if (IsFull(board, row, col) == 1)
    {
        return 'Q';
    }
    //繼續(xù)
    return 'C';
}

游戲界面

> #define _CRT_SECURE_NO_WARNINGS 1

#include "game.h"

void menu()
{
    printf("*********************\n");
    printf("***   1. play     ***\n");
    printf("***   0. exit     ***\n");
    printf("*********************\n");
}

void game()
{
    char board[ROW][COL] = { 0 };//記錄棋盤
    char ret = 0;
    InitBoard(board, ROW, COL);
    DisplayBoard(board, ROW, COL);//打印棋盤

    while (1)
    {
        PlayerMove(board, ROW, COL);//玩家走
        DisplayBoard(board, ROW, COL);//打印棋盤
        //判斷輸贏
        ret = CheckWin(board, ROW, COL);
        if (ret != 'C')
        {
            break;
        }
        ComputerMove(board, ROW, COL);//電腦走
        DisplayBoard(board, ROW, COL);//打印棋盤
        //判斷輸贏
        ret = CheckWin(board, ROW, COL);
        if (ret != 'C')
        {
            break;
        }
    }
    //
    if (ret == '*')
    {
        printf("玩家贏\n");
    }
    else if (ret == '#')
    {
        printf("電腦贏\n");
    }
    else if (ret == 'Q')
    {
        printf("平局\n");
    }
}

//游戲的測試
void test()
{
    int input = 0;
    srand((unsigned int)time(NULL));

    do
    {
        menu();
        printf("請選擇:>");
        scanf("%d", &input);
        switch (input)
        {
        case 1:
            game();
            break;
        case 0:
            printf("退出游戲\n");
            break;
        default:
            printf("選擇錯誤\n");
            break;
        }
    } while (input);
}
int main()
{
    //測試
    test();
    system("pause");
    return 0;
}

這樣一個三子棋的游戲就實現(xiàn)了,寫代碼前一定要先搞清楚游戲邏輯,再一步
一步去寫。

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