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Composer根據(jù)Name顯示與隱藏的實現(xiàn)方法

發(fā)布時間:2021-06-18 17:07:21 來源:億速云 閱讀:376 作者:chen 欄目:軟件技術(shù)

本篇內(nèi)容介紹了“Composer根據(jù)Name顯示與隱藏的實現(xiàn)方法”的有關(guān)知識,在實際案例的操作過程中,不少人都會遇到這樣的困境,接下來就讓小編帶領(lǐng)大家學(xué)習(xí)一下如何處理這些情況吧!希望大家仔細(xì)閱讀,能夠?qū)W有所成!

Composer根據(jù)Name顯示與隱藏

    //主要設(shè)置 模型的顯示與隱藏      
 private void TransmissionByData_AxSendSelectionChange(string domName, bool isVisible)
        {
            System.Threading.Tasks.Parallel.Invoke(() =>
              {
                  try
                  {
                      if (isVisible)
                      {
                          axDS3DVIAPlayerActiveX1.SetVisibility(CLitSelectionName(domName), CrActorVisibility.crAtvVisible, CrActorVisibility.crAtvKeepActorVisibility);
                      }
                      else
                      {
                          axDS3DVIAPlayerActiveX1.SetVisibility(CLitSelectionName(domName), CrActorVisibility.crAtvInvisible, CrActorVisibility.crAtvKeepActorVisibility);
                      }
                  }
                  catch (InvalidComObjectException e)
                  {
                      Console.WriteLine(e);
                  }
              });
        }
 private string CLitSelectionName(string name)
        {
            return string.Format("<CLitSelection Name='' ><CLitModifiable  Name='{0}'/></CLitSelection>", name);
        }
        private void HightLightItem(string strId, AxDS3DVIAPlayerActiveX objPlayer)
        {
            try
            {
                objPlayer.SetPropertySet(
                    objPlayer.GetAllActorsOnFilter("<CLitPropertySet><Actor.Alpha Value='255'/></CLitPropertySet>", false),
                    string.Format("<CLitPropertySet><Actor.Alpha Value='{0}'/></CLitPropertySet>", strHightLightAlpha));
                objPlayer.SetPropertySet(
                    string.Format("<CLitSelection Name='' Ident='-1'><CLitModifiable Name='{0}'/></CLitSelection>", strId),
                    "<CLitPropertySet><Actor.Alpha Value='255'/></CLitPropertySet>");
            }
            catch (InvalidComObjectException e)
            {
                Console.WriteLine(e);
            }
        }
        private void HightLightAll(AxDS3DVIAPlayerActiveX objPlayer)
        {
            try
            {
                objPlayer.SetPropertySet(
                    objPlayer.GetAllActorsOnFilter(
                        string.Format("<CLitPropertySet><Actor.Alpha Value='{0}'/></CLitPropertySet>", strHightLightAlpha),
                        true), "<CLitPropertySet><Actor.Alpha Value='255'/></CLitPropertySet>");
            }
            catch (InvalidComObjectException e)
            {
                Console.WriteLine(e);
            }
        }
        private void SetPlayerSelections(string[] strItemKeys, AxDS3DVIAPlayerActiveX objPlayer)
        {
            try
            {
                string strSelection = "";
                if (strItemKeys.Length == 0)
                {
                    strSelection = "<CLitSelection Name=\"\" Ident=\"-1\"><CLitModifiable Name=\"\"/></CLitSelection>";
                }
                else
                {
                    strSelection = strItemKeys.Aggregate("<CLitSelection Name=\"\" Ident=\"-1\">", (current, t) => current + string.Format("<CLitModifiable Name=\"{0}\"/>", t));
                    strSelection += "</CLitSelection>";
                }
                objPlayer.Selection = strSelection;
            }
            catch (InvalidComObjectException e)
            {
                Console.WriteLine(e);
            }
        }
        //將Player的選擇項聚焦
        private void SetPlayerSelectionsFocus(AxDS3DVIAPlayerActiveX objPlayer)
        {
            try
            {
                objPlayer.ZoomSelection();
            }
            catch (InvalidComObjectException e)
            {
                Console.WriteLine(e);
            }
        }

“Composer根據(jù)Name顯示與隱藏的實現(xiàn)方法”的內(nèi)容就介紹到這里了,感謝大家的閱讀。如果想了解更多行業(yè)相關(guān)的知識可以關(guān)注億速云網(wǎng)站,小編將為大家輸出更多高質(zhì)量的實用文章!

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