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android實(shí)現(xiàn)簡單圓弧效果的方法是什么

發(fā)布時(shí)間:2020-08-19 10:49:14 來源:億速云 閱讀:333 作者:小新 欄目:開發(fā)技術(shù)

小編給大家分享一下android實(shí)現(xiàn)簡單圓弧效果的方法是什么,相信大部分人都還不怎么了解,因此分享這篇文章給大家參考一下,希望大家閱讀完這篇文章后大有收獲,下面讓我們一起去了解一下吧!

最近項(xiàng)目完成就開始搞一些有用沒用的東西,以前面試的時(shí)候有人問我那種圓弧效果怎么做,還問我翻牌效果,我只看過,沒有做過,現(xiàn)在有空了,而且想到可能會用到就做個(gè)簡單的
圓弧很簡單,自定義個(gè)View,創(chuàng)建個(gè)Paint,設(shè)置 arcPaint.setStyle(Paint.Style.STROKE)再設(shè)置圓弧的寬,再在onDraw內(nèi)調(diào)用canvas.drawArc()就好了
現(xiàn)在只做一個(gè)帶刻度的圓弧和一個(gè)開口地方是圓角的圓弧。其他各種效果以后再摸索

android實(shí)現(xiàn)簡單圓弧效果的方法是什么

ArcView.java

public class ArcView extends View {
  private Paint textPaint;
  private Paint arcPaint;
  private Shader backGradient;
  private Xfermode xfermode;
  private RectF oval = new RectF();
  public ArcView(Context context) {
    super(context);
    init();
  }
 
  public ArcView(Context context, @Nullable AttributeSet attrs) {
    super(context, attrs);
    init();
  }
  private int type = 0;
 
  public void setType(int type) {
    this.type = type;
    if(type == 1){
      start = 10;
    }
  }
  private void init(){
    arcPaint = new Paint();
    arcPaint.setAntiAlias(true);
    if(type == 0){
      xfermode = new PorterDuffXfermode(PorterDuff.Mode.CLEAR);
    }
 
    textPaint = new Paint();
    textPaint.setAntiAlias(true);
    textPaint.setColor(Color.WHITE);
    textPaint.setTextSize(50);
    textPaint.setStyle(Paint.Style.FILL);
    textPaint.setTextAlign(Paint.Align.CENTER);
 
  }
 
  private int strokeWidth = 40;
 
  public void setStrokeWidth(int strokeWidth) {
    this.strokeWidth = strokeWidth;
  }
 
  private int max = 100;
 
  public void setMax(int max) {
    this.max = max;
  }
 
  private int progress;
 
  public void setProgress(int progress) {
    this.progress = progress;
    postInvalidate();
  }
 
  private int start = 0;
 
  public void setStart(int start) {
    if(type == 1){
      if(start < 10){
        start = 10;
      }
    }else{
      if(start < 0){
        start = 0;
      }
    }
 
    this.start = start;
  }
 
  @Override
  protected void onDraw(Canvas canvas) {
    super.onDraw(canvas);
    if(getWidth() != 0){
      int width = getWidth();
      int height = getHeight();
      int cx = width/2;
      int cy = height/2;
      if(backGradient == null){
        oval.set( strokeWidth/2, strokeWidth/2,
            width - strokeWidth/2, height - strokeWidth/2);
        int colorStart = getResources().getColor(R.color.colorPrimary);
        int color2 = Color.GREEN;
        int colorEnd = Color.RED;
 
        backGradient = new SweepGradient(cx,cy,new int[]{color2 ,colorStart, colorEnd},new float[]{0.1f,0.4f,0.9f});
 
        postInvalidate();
      }else{
        int sc = 0;
        if(type == 0){
          sc = canvas.saveLayer(0, 0, canvas.getWidth(), canvas.getHeight(), null, Canvas.ALL_SAVE_FLAG);
        }else{
          canvas.save();
        }
 
        canvas.rotate(90,cx,cy);
        arcPaint.setColor(Color.GRAY);
        arcPaint.setStyle(Paint.Style.STROKE);
        arcPaint.setStrokeWidth(strokeWidth);
        if(type == 1){
          arcPaint.setStrokeCap(Paint.Cap.ROUND);
        }
 
        int s =start;
        int e = start*2;
        //底色
        canvas.drawArc(oval,s,360 - e,false,arcPaint);
        arcPaint.setShader(backGradient);
        //漸變
        int sweep = (int) (progress*1.0f/max*(360 - e));
        canvas.drawArc(oval,s,sweep,false,arcPaint);
 
        arcPaint.setShader(null);
 
 
        if(type == 0){
          //刻度
          arcPaint.setXfermode(xfermode);
          arcPaint.setStyle(Paint.Style.STROKE);
          arcPaint.setStrokeWidth(5);
 
          for (int i = 0; i < 36;i++){
            canvas.drawLine(0,cy,getWidth(),cy,arcPaint);
            canvas.rotate(5,cx,cy);
          }
          arcPaint.setXfermode(null);
          canvas.restoreToCount(sc);
        }else{
          canvas.restore();
        }
 
        Paint.FontMetrics fontMetrics = textPaint.getFontMetrics();
        float top = fontMetrics.top;
        float bottom = fontMetrics.bottom;
        int baseLineY = (int) (cy - top/2 - bottom/2);
        canvas.drawText(progress+"%",cx,baseLineY,textPaint);
 
        //十字線,用來參考的,可刪除
        canvas.drawLine(cx,0,cx,height,textPaint);
        canvas.drawLine(0,cy,width,cy,textPaint);
 
      }
 
    }
 
  }
}

activity_main.xml

<&#63;xml version="1.0" encoding="utf-8"&#63;>
<android.support.constraint.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
  xmlns:tools="http://schemas.android.com/tools"
  android:layout_width="match_parent"
  android:layout_height="match_parent"
  tools:context="com.hyq.hm.testdraw.MainActivity">
 
  <LinearLayout
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical"
    android:gravity="center_horizontal">
 
    <SeekBar
      android:id="@+id/seek_bar"
      android:layout_width="match_parent"
      android:layout_height="wrap_content"
      android:layout_margin="20dp"
      android:max="100"/>
    <LinearLayout
      android:layout_width="wrap_content"
      android:layout_height="wrap_content"
      android:orientation="horizontal">
      <com.hyq.hm.testdraw.ArcView
        android:id="@+id/arc_view_0"
        android:layout_width="100dp"
        android:layout_height="100dp"
        android:layout_margin="5dp"
        android:background="#885453"
        />
      <com.hyq.hm.testdraw.ArcView
        android:id="@+id/arc_view_1"
        android:layout_width="100dp"
        android:layout_height="100dp"
        android:layout_margin="5dp"
        />
    </LinearLayout>
  </LinearLayout>
 
 
</android.support.constraint.ConstraintLayout>

MainActivity.java

public class MainActivity extends AppCompatActivity {
 
  private SeekBar seekBar;
  private ArcView arcView0;
  private ArcView arcView1;
 
  @Override
  protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_main);
    arcView0 = findViewById(R.id.arc_view_0);
    arcView1 = findViewById(R.id.arc_view_1);
    arcView0.setType(0);
    arcView1.setType(1);
    arcView0.setStart(10);
    arcView1.setStart(0);
 
    seekBar = findViewById(R.id.seek_bar);
    seekBar.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
      @Override
      public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) {
        arcView0.setProgress(progress);
        arcView1.setProgress(progress);
      }
 
      @Override
      public void onStartTrackingTouch(SeekBar seekBar) {
 
      }
 
      @Override
      public void onStopTrackingTouch(SeekBar seekBar) {
 
      }
    });
  }
}

以上是android實(shí)現(xiàn)簡單圓弧效果的方法是什么的所有內(nèi)容,感謝各位的閱讀!相信大家都有了一定的了解,希望分享的內(nèi)容對大家有所幫助,如果還想學(xué)習(xí)更多知識,歡迎關(guān)注億速云行業(yè)資訊頻道!

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