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這篇文章主要為大家展示了如何使用java對(duì)一副撲克牌建模,內(nèi)容簡(jiǎn)而易懂,希望大家可以學(xué)習(xí)一下,學(xué)習(xí)完之后肯定會(huì)有收獲的,下面讓小編帶大家一起來看看吧。
第一步:使用枚舉法對(duì)一副撲克牌(52張牌,不包括大小王)進(jìn)行建模:一副撲克牌共有四種花色分別是:黑桃,方塊,梅花,紅心;而每種花色的牌一共有13張;
import java.util.EnumMap; import java.util.EnumSet; public class EnumSetTest { //枚舉類型Suit enum Suit{"HEART ","SPADE ","DIAMOND ","CLUB "}; enum Rank{"A","2","3","4","5","6","7","8","9","10","J","Q","K"}; }
第二步:創(chuàng)建2個(gè)枚舉類型包含這兩類實(shí)例。
每張撲克牌Card對(duì)象都會(huì)有這兩個(gè)屬性,創(chuàng)建一個(gè)帶有這兩個(gè)枚舉類型屬性的類Card
`package com.Cards.model; package com.Cards.model; /** * @author Rock Lee * @version 2012-10-21 16:51:49 * @see CardSetting.java * @proposal Build A Class Contain All the info for ONE Card in the poker * @fix 2012-12-12 13:01:04 * */ public class Card { private String color = null; private String num = null; private boolean visible = false; private boolean red = false; public Card(String color, String num) { this.color = color; this.num = num; // if the color is diamond or heart ,then red is true,else false if (color.equals(CardSetting.COLOR[CardSetting.INDEX_HEART]) || color.equals(CardSetting.COLOR[CardSetting.INDEX_DIAMOND])) this.red = true; else this.red = false; } /* * 若花色,牌面大小相同,則認(rèn)為是同一張牌 * */ public boolean equals(Object obj) { Card anotherCard = (Card) obj; return this.color.equals((anotherCard.color)) && this.num.equals(anotherCard.num); } public void setVisiable(boolean visible) { this.visible = visible; } public boolean isVisible() { return visible; } public boolean isRed() { return red; } public String toString() { if (this == null) return "EMPTY"; else { if (this.isVisible()) { return (color + " " + num + " "); } else return "███ "; } } public String getColor() { return color; } /* 以數(shù)字的方式,返回牌面的大小 */ public int getNum() { char ch = num.charAt(0); switch (ch) { case 'A': return 1; case 'J': return 11; case 'Q': return 12; case 'K': return 13; default: return Integer.parseInt(num); } } /* 以String的方式,返回牌面的大小 */ public String getNumInString() { return num; } }
第三步:初始化撲克牌排列順序
public class CardHeap { private Vector<Card> vector=null; public CardHeap() { this.initialize(); } /*初始化13*4=52張牌*/ public void initialize() { vector=new Vector<Card>(); Card tmp=null; for (int i = 0; i < 13; i++)//13 cards in Color Heart { tmp=new Card(CardSetting.COLOR[CardSetting.INDEX_HEART], CardSetting.NUM[i]); tmp.setVisiable(false); vector.add(tmp); } for (int i = 0; i < 13; i++)//13 cards in Color SPADE { tmp=new Card(CardSetting.COLOR[CardSetting.INDEX_SPADE], CardSetting.NUM[i]); tmp.setVisiable(false); vector.add(tmp); } for (int i = 0; i < 13; i++)//13 cards in Color DIAMOND { tmp=new Card(CardSetting.COLOR[CardSetting.INDEX_DIAMOND], CardSetting.NUM[i]); tmp.setVisiable(false); vector.add(tmp); } for (int i = 0; i < 13; i++)//13 cards in Color CLUB { tmp=new Card(CardSetting.COLOR[CardSetting.INDEX_CLUB], CardSetting.NUM[i]); tmp.setVisiable(false); vector.add(tmp); } }
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