要通過BitBlt實(shí)現(xiàn)圖像的縮放,可以按照以下步驟操作:
以下是一個(gè)使用BitBlt實(shí)現(xiàn)圖像縮放的示例代碼:
void ScaleImage(HDC hdcDest, HDC hdcSrc, int destWidth, int destHeight)
{
// 獲取原始圖像的寬高
BITMAP bmpInfo;
GetObject(hBitmap, sizeof(bmpInfo), &bmpInfo);
int srcWidth = bmpInfo.bmWidth;
int srcHeight = bmpInfo.bmHeight;
// 使用BitBlt進(jìn)行圖像縮放
StretchBlt(hdcDest, 0, 0, destWidth, destHeight, hdcSrc, 0, 0, srcWidth, srcHeight, SRCCOPY);
}
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
// 創(chuàng)建源DC和目標(biāo)DC
HDC hdcSrc = CreateCompatibleDC(NULL);
HDC hdcDest = CreateCompatibleDC(NULL);
// 加載原始圖像
HBITMAP hBitmap = LoadImage(NULL, "image.bmp", IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE);
SelectObject(hdcSrc, hBitmap);
// 創(chuàng)建目標(biāo)窗口或控件
HWND hwnd = CreateWindow("STATIC", "Scaled Image", WS_VISIBLE | WS_OVERLAPPEDWINDOW,
100, 100, 300, 300, NULL, NULL, hInstance, NULL);
// 縮放圖像并繪制到目標(biāo)窗口
ScaleImage(hdcDest, hdcSrc, 200, 200);
BitBlt(GetDC(hwnd), 0, 0, 200, 200, hdcDest, 0, 0, SRCCOPY);
// 釋放資源
DeleteDC(hdcSrc);
DeleteDC(hdcDest);
DeleteObject(hBitmap);
// 消息循環(huán)
MSG msg;
while (GetMessage(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return 0;
}
在以上示例代碼中,通過ScaleImage函數(shù)使用StretchBlt函數(shù)實(shí)現(xiàn)了圖像的縮放,并將縮放后的圖像繪制到目標(biāo)窗口上。整個(gè)過程需要?jiǎng)?chuàng)建源DC和目標(biāo)DC,并在結(jié)束時(shí)釋放資源。