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在Android中,滑動(dòng)控件的滑動(dòng)邏輯和滑動(dòng)速度控制主要通過(guò)觸摸事件(TouchEvent)和手勢(shì)檢測(cè)(GestureDetector)來(lái)實(shí)現(xiàn)。以下是一個(gè)簡(jiǎn)單的示例,展示了如何使用觸摸事件和手勢(shì)檢測(cè)來(lái)控制滑動(dòng)邏輯和滑動(dòng)速度:
public class CustomSlider extends View {
// ...
}
private float mDownX;
private float mDownY;
private float mLastX;
private float mLastY;
private float mVelocityX;
private float mVelocityY;
onTouchEvent()
方法,處理觸摸事件:@Override
public boolean onTouchEvent(MotionEvent event) {
int action = event.getAction();
switch (action) {
case MotionEvent.ACTION_DOWN:
mDownX = event.getX();
mDownY = event.getY();
break;
case MotionEvent.ACTION_MOVE:
float currentX = event.getX();
float currentY = event.getY();
float deltaX = currentX - mLastX;
float deltaY = currentY - mLastY;
mVelocityX = deltaX / (System.currentTimeMillis() - mLastTime);
mVelocityY = deltaY / (System.currentTimeMillis() - mLastTime);
handleSlide(deltaX, deltaY);
break;
case MotionEvent.ACTION_UP:
handleSlideEnd();
break;
}
mLastX = event.getX();
mLastY = event.getY();
mLastTime = System.currentTimeMillis();
return true;
}
handleSlide()
方法中,根據(jù)滑動(dòng)距離和速度來(lái)更新控件的位置:private void handleSlide(float deltaX, float deltaY) {
// 更新控件的位置,例如:
setTranslationX(getTranslationX() + deltaX);
setTranslationY(getTranslationY() + deltaY);
}
handleSlideEnd()
方法中,根據(jù)滑動(dòng)速度來(lái)實(shí)現(xiàn)慣性滾動(dòng)效果:private void handleSlideEnd() {
// 計(jì)算慣性滾動(dòng)的距離和時(shí)間
float distanceX = mVelocityX * 1000;
float distanceY = mVelocityY * 1000;
long duration = (long) (Math.abs(mVelocityX) * 1000);
// 創(chuàng)建屬性動(dòng)畫(huà),實(shí)現(xiàn)慣性滾動(dòng)效果
ValueAnimator animator = ValueAnimator.ofFloat(0, 1);
animator.setDuration(duration);
animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animation) {
float fraction = animation.getAnimatedFraction();
setTranslationX(getTranslationX() + distanceX * fraction);
setTranslationY(getTranslationY() + distanceY * fraction);
}
});
animator.start();
}
這樣,你就可以實(shí)現(xiàn)一個(gè)基本的滑動(dòng)控件,支持滑動(dòng)邏輯和滑動(dòng)速度控制。你可以根據(jù)需要對(duì)這個(gè)示例進(jìn)行修改和優(yōu)化,以滿(mǎn)足你的需求。
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