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在UIKit中實(shí)現(xiàn)語(yǔ)音到文本轉(zhuǎn)換功能通常需要使用Speech框架。Speech框架提供了語(yǔ)音識(shí)別功能,可以將用戶說(shuō)的話轉(zhuǎn)換成文本。
下面是一個(gè)簡(jiǎn)單的示例代碼,展示如何在UIKit中使用Speech框架實(shí)現(xiàn)語(yǔ)音轉(zhuǎn)文本功能:
import UIKit
import Speech
class ViewController: UIViewController, SFSpeechRecognizerDelegate {
@IBOutlet weak var transcriptionLabel: UILabel!
private let speechRecognizer = SFSpeechRecognizer(locale: Locale.init(identifier: "zh-CN"))!
private var recognitionRequest: SFSpeechAudioBufferRecognitionRequest?
private var recognitionTask: SFSpeechRecognitionTask?
private let audioEngine = AVAudioEngine()
override func viewDidLoad() {
super.viewDidLoad()
speechRecognizer.delegate = self
SFSpeechRecognizer.requestAuthorization { authStatus in
if authStatus == .authorized {
self.startRecording()
}
}
}
func startRecording() {
if recognitionTask != nil {
recognitionTask?.cancel()
recognitionTask = nil
}
let audioSession = AVAudioSession.sharedInstance()
do {
try audioSession.setCategory(.record, mode: .measurement, options: .duckOthers)
try audioSession.setActive(true, options: .notifyOthersOnDeactivation)
let inputNode = audioEngine.inputNode
recognitionRequest = SFSpeechAudioBufferRecognitionRequest()
guard let recognitionRequest = recognitionRequest else {
fatalError("Unable to create an SFSpeechAudioBufferRecognitionRequest object")
}
recognitionRequest.shouldReportPartialResults = true
recognitionTask = speechRecognizer.recognitionTask(with: recognitionRequest) { result, error in
var isFinal = false
if let result = result {
self.transcriptionLabel.text = result.bestTranscription.formattedString
isFinal = result.isFinal
}
if error != nil || isFinal {
self.audioEngine.stop()
inputNode.removeTap(onBus: 0)
self.recognitionRequest = nil
self.recognitionTask = nil
self.startRecording()
}
}
let recordingFormat = inputNode.outputFormat(forBus: 0)
inputNode.installTap(onBus: 0, bufferSize: 1024, format: recordingFormat) { buffer, _ in
self.recognitionRequest?.append(buffer)
}
audioEngine.prepare()
try audioEngine.start()
} catch {
print("Audio engine could not start because of an error.")
}
}
func speechRecognizer(_ speechRecognizer: SFSpeechRecognizer, availabilityDidChange available: Bool) {
if available {
transcriptionLabel.text = "Start speaking"
} else {
transcriptionLabel.text = "Recognition not available"
}
}
}
上述代碼中,首先創(chuàng)建了一個(gè)SFSpeechRecognizer
對(duì)象來(lái)處理語(yǔ)音識(shí)別功能。在viewDidLoad
方法中請(qǐng)求用戶授權(quán),并在授權(quán)成功后調(diào)用startRecording
方法開(kāi)始錄音和識(shí)別過(guò)程。在startRecording
方法中,獲取音頻輸入設(shè)備,創(chuàng)建識(shí)別請(qǐng)求,并設(shè)置回調(diào)函數(shù)處理識(shí)別結(jié)果。最后,在speechRecognizer
方法中處理識(shí)別可用性的變化。
需要注意的是,語(yǔ)音識(shí)別功能需要用戶授權(quán)才能使用,因此在使用語(yǔ)音識(shí)別功能時(shí),需要在Info.plist文件中添加相應(yīng)的權(quán)限申請(qǐng)說(shuō)明。
以上是在UIKit中實(shí)現(xiàn)語(yǔ)音到文本轉(zhuǎn)換功能的簡(jiǎn)單示例,具體功能和界面設(shè)計(jì)可以根據(jù)需求進(jìn)行定制。
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