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iOS開發(fā)常用的宏

發(fā)布時間:2020-06-06 20:03:24 來源:網(wǎng)絡(luò) 閱讀:560 作者:江山風(fēng)雨 欄目:移動開發(fā)

       作為一名開發(fā)人員,在開發(fā)過程中如果將常用的代碼收集起來,添加到Xcode的代碼片庫里,通過快捷鍵直接使用,從而提高開發(fā)效率;或者封裝為或封裝在一個中,可提高代碼的復(fù)用性。


1) 將常用代碼片段封裝成一個

       當(dāng)一個代碼片在一個或多個工程之中經(jīng)常出現(xiàn)時,把他封裝在一個里面,在使用時候直接傳參即可實現(xiàn)對應(yīng)功能,或者直接把這個放到另一個工程中同樣使用。


#define NavigationBar_HEIGHT 44
                                                                                                                                                                                                                                                     
#define SCREEN_WIDTH ([UIScreen mainScreen].bounds.size.width)
#define SCREEN_HEIGHT ([UIScreen mainScreen].bounds.size.height)
#define SAFE_RELEASE(x) [x release];x=nil
#define IOS_VERSION [[[UIDevice currentDevice] systemVersion] floatValue]
#define CurrentSystemVersion ([[UIDevice currentDevice] systemVersion])
#define CurrentLanguage ([[NSLocale preferredLanguages] objectAtIndex:0])
                                                                                                                                                                                                                                                     
#define BACKGROUND_COLOR [UIColor colorWithRed:242.0/255.0 green:236.0/255.0 blue:231.0/255.0 alpha:1.0]
                                                                                                                                                                                                                                                     
                                                                                                                                                                                                                                                     
//use dlog to print while in debug model
#ifdef DEBUG
#   define DLog(fmt, ...) NSLog((@"%s [Line %d] " fmt), __PRETTY_FUNCTION__, __LINE__, ##__VA_ARGS__);
#else
#   define DLog(...)
#endif
                                                                                                                                                                                                                                                     
                                                                                                                                                                                                                                                     
#define isRetina ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(640, 960), [[UIScreen mainScreen] currentMode].size) : NO)
#define iPhone5 ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(640, 1136), [[UIScreen mainScreen] currentMode].size) : NO)
#define isPad (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)
                                                                                                                                                                                                                                                     
                                                                                                                                                                                                                                                     
#if TARGET_OS_IPHONE
//iPhone Device
#endif
                                                                                                                                                                                                                                                     
#if TARGET_IPHONE_SIMULATOR
//iPhone Simulator
#endif
                                                                                                                                                                                                                                                     
                                                                                                                                                                                                                                                     
//ARC
#if __has_feature(objc_arc)
    //compiling with ARC
#else
    // compiling without ARC
#endif
                                                                                                                                                                                                                                                     
                                                                                                                                                                                                                                                     
//G-C-D
#define BACK(block) dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), block)
#define MAIN(block) dispatch_async(dispatch_get_main_queue(),block)
                                                                                                                                                                                                                                                     
                                                                                                                                                                                                                                                     
#define USER_DEFAULT [NSUserDefaults standardUserDefaults]
#define ImageNamed(_pointer) [UIImage p_w_picpathNamed:[UIUtil p_w_picpathName:_pointer]]
                                                                                                                                                                                                                                                     
                                                                                                                                                                                                                                                     
#pragma mark - common functions
#define RELEASE_SAFELY(__POINTER) { [__POINTER release]; __POINTER = nil; }
                                                                                                                                                                                                                                                     
                                                                                                                                                                                                                                                     
#pragma mark - degrees/radian functions
#define degreesToRadian(x) (M_PI * (x) / 180.0)
#define radianToDegrees(radian) (radian*180.0)/(M_PI)
                                                                                                                                                                                                                                                     
#pragma mark - color functions
#define RGBCOLOR(r,g,b) [UIColor colorWithRed:(r)/255.0f green:(g)/255.0f blue:(b)/255.0f alpha:1]
#define RGBACOLOR(r,g,b,a) [UIColor colorWithRed:(r)/255.0f green:(g)/255.0f blue:(b)/255.0f alpha:(a)]
#define ITTDEBUG
#define ITTLOGLEVEL_INFO     10
#define ITTLOGLEVEL_WARNING  3
#define ITTLOGLEVEL_ERROR    1
                                                                                                                                                                                                                                                     
#ifndef ITTMAXLOGLEVEL
                                                                                                                                                                                                                                                     
#ifdef DEBUG
    #define ITTMAXLOGLEVEL ITTLOGLEVEL_INFO
#else
    #define ITTMAXLOGLEVEL ITTLOGLEVEL_ERROR
#endif
                                                                                                                                                                                                                                                     
#endif
                                                                                                                                                                                                                                                     
// The general purpose logger. This ignores logging levels.
#ifdef ITTDEBUG
  #define ITTDPRINT(xx, ...)  NSLog(@"%s(%d): " xx, __PRETTY_FUNCTION__, __LINE__, ##__VA_ARGS__)
#else
  #define ITTDPRINT(xx, ...)  ((void)0)
#endif
                                                                                                                                                                                                                                                     
// Prints the current method's name.
#define ITTDPRINTMETHODNAME() ITTDPRINT(@"%s", __PRETTY_FUNCTION__)
                                                                                                                                                                                                                                                     
// Log-level based logging macros.
#if ITTLOGLEVEL_ERROR <= ITTMAXLOGLEVEL
  #define ITTDERROR(xx, ...)  ITTDPRINT(xx, ##__VA_ARGS__)
#else
  #define ITTDERROR(xx, ...)  ((void)0)
#endif
                                                                                                                                                                                                                                                     
#if ITTLOGLEVEL_WARNING <= ITTMAXLOGLEVEL
  #define ITTDWARNING(xx, ...)  ITTDPRINT(xx, ##__VA_ARGS__)
#else
  #define ITTDWARNING(xx, ...)  ((void)0)
#endif
                                                                                                                                                                                                                                                     
#if ITTLOGLEVEL_INFO <= ITTMAXLOGLEVEL
  #define ITTDINFO(xx, ...)  ITTDPRINT(xx, ##__VA_ARGS__)
#else
  #define ITTDINFO(xx, ...)  ((void)0)
#endif
                                                                                                                                                                                                                                                     
#ifdef ITTDEBUG
  #define ITTDCONDITIONLOG(condition, xx, ...) { if ((condition)) { \
                                                  ITTDPRINT(xx, ##__VA_ARGS__); \
                                                } \
                                              } ((void)0)
#else
  #define ITTDCONDITIONLOG(condition, xx, ...) ((void)0)
#endif
                                                                                                                                                                                                                                                     
#define ITTAssert(condition, ...)                                       \
do {                                                                      \
    if (!(condition)) {                                                     \
        [[NSAssertionHandler currentHandler]                                  \
            handleFailureInFunction:[NSString stringWithUTF8String:__PRETTY_FUNCTION__] \
                                file:[NSString stringWithUTF8String:__FILE__]  \
                            lineNumber:__LINE__                                  \
                            description:__VA_ARGS__];                             \
    }                                                                       \
} while(0)
                                                                                                                                                                                                                                                     
會員:雞累基類雞肋
#define LOADIMAGE(file,ext) [UIImage p_w_picpathWithContentsOfFile:[[NSBundle mainBundle]pathForResource:file ofType:ext]]
讀取本地圖片的 和p_w_picpathNamed一樣,但是性能比后者要強很多,兩個參數(shù),前面一個是 文件名,后面一個是類型
例如 p_w_picpathView.p_w_picpath =  LOADIMAGE(@"文件名",@"png");
                                                                                                                                                                                                                                                     
會員:anglepro
#define   WIDTH   [[UIScreen mainScreen] bounds].size.width
#define  HEIGHT  [[UIScreen mainScreen] bounds].size.height
                                                                                                                                                                                                                                                     
會員:l20061642
#define VIEWWITHTAG(_OBJECT, _TAG)    [_OBJECT viewWithTag : _TAG]
會員:pri_est
#define MyLocal(x, ...) NSLocalizedString(x, nil)
這樣就不需要填默認的參數(shù)了. 對于需要反復(fù)使用的方法比較方便。
比如說MyLocal(@"0094")  代替了NSLocalizedString(@"0094", nil)
                                                                                                                                                                                                                                                     
會員:oopp
引用第1樓雞累基類雞肋于2013-03-26 14:58發(fā)表的  :
#define LOADIMAGE(file,ext) [UIImage p_w_picpathWithContentsOfFile:[[NSBundle mainBundle]pathForResource:file ofType:ext]]
讀取本地圖片的 和p_w_picpathNamed一樣,但是性能比后者要強很多,兩個參數(shù),前面一個是 文件名,后面一個是類型
例如 p_w_picpathView.p_w_picpath =  LOADIMAGE(@"文件名",@"png");
在資源不吃緊的情況下,這種反而是個累贅,因為沒有緩存.
p_w_picpathnamed只是說要緩存,而且無法手動清空而已.緩存是好是壞,只能自己判定.
                                                                                                                                                                                                                                                     
會員:beyondvincent
// rgb顏色轉(zhuǎn)換(16進制->10進制)
#define UIColorFromRGB(rgbValue) [UIColor colorWithRed:((float)((rgbValue & 0xFF0000) >> 16))/255.0 green:((float)((rgbValue & 0xFF00) >> 8))/255.0 blue:((float)(rgbValue & 0xFF))/255.0 alpha:1.0]
                                                                                                                                                                                                                                                     
[2013.6.9更新]
                                                                                                                                                                                                                                                     
會員:favormm    檢查系統(tǒng)版本
我也來一個我用過的,檢查系統(tǒng)版本的
                                                                                                                                                                                                                                                     
1.
2.#define SYSTEM_VERSION_EQUAL_TO(v)                  ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedSame)
3.#define SYSTEM_VERSION_GREATER_THAN(v)              ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedDescending)
4.#define SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO(v)  ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] != NSOrderedAscending)
5.#define SYSTEM_VERSION_LESS_THAN(v)                 ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedAscending)
6.#define SYSTEM_VERSION_LESS_THAN_OR_EQUAL_TO(v)     ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] != NSOrderedDescending)
                                                                                                                                                                                                                                                     
                                                                                                                                                                                                                                                     
會員:linux_fay
//清除背景色
#define CLEARCOLOR [UIColor clearColor]
                                                                                                                                                                                                                                                     
//定義UIImage對象
#define IMAGE(A) [UIImage p_w_picpathWithContentsOfFile:[[NSBundle mainBundle] pathForResource:A ofType:nil]]
                                                                                                                                                                                                                                                     
//帶有RGBA的顏色設(shè)置
#define COLOR(R, G, B, A) [UIColor colorWithRed:R/255.0 green:G/255.0 blue:B/255.0 alpha:A]
                                                                                                                                                                                                                                                     
//方正黑體簡體字體定義
#define FONT(F) [UIFont fontWithName:@"FZHTJW--GB1-0" size:F]
                                                                                                                                                                                                                                                     
//安全刪除對象
#define SAFE_DELETE(P) if(P) { [P release], P = nil; }
                                                                                                                                                                                                                                                     
//接口API
#define APIURL                @"http://xxxxx/"
//登錄
#define APILogin              [APIURL stringByAppendingString:@"Login"]        //登錄API
                                                                                                                                                                                                                                                     
會員:tmxk12388
// 獲取RGB顏色
#define RGBA(r,g,b,a) [UIColor colorWithRed:r/255.0f green:g/255.0f blue:b/255.0f alpha:a]
#define RGB(r,g,b) RGBA(r,g,b,1.0f)
                                                                                                                                                                                                                                                     
會員:legnaflow
最近我也開始整理常用的,目前只有ALog DLog的
https://github.com/linktoming/MMMacro
推薦放在github上管理,大家fock 然后根據(jù)各自的需要修改
和github的gitignore一樣
                                                                                                                                                                                                                                                     
會員:benjaminetw
//單例化一個類
#define SYNTHESIZE_SINGLETON_FOR_CLASS(classname) \
\
static classname *shared##classname = nil; \
\
+ (classname *)shared##classname \
{ \
    @synchronized(self) \
    { \
        if (shared##classname == nil) \
        { \
            shared##classname = [[self alloc] init]; \
        } \
    } \
     \
    return shared##classname; \
} \
\
+ (id)allocWithZone:(NSZone *)zone \
{ \
    @synchronized(self) \
    { \
        if (shared##classname == nil) \
        { \
            shared##classname = [super allocWithZone:zone]; \
            return shared##classname; \
        } \
    } \
     \
    return nil; \
} \
\
- (id)copyWithZone:(NSZone *)zone \
{ \
    return self; \
}
附上原作者聲明...
//
//  SynthesizeSingleton.h
//  CocoaWithLove
//
//  Created by Matt Gallagher on 20/10/08.
//  Copyright 2009 Matt Gallagher. All rights reserved.
//
//  Permission is given to use this source code file without charge in any
//  project, commercial or otherwise, entirely at your risk, with the condition
//  that any redistribution (in part or whole) of source code must retain
//  this copyright and permission notice. Attribution in compiled projects is
//  appreciated but not required.
//
                                                                                                                                                                                                                                                     
會員:mapper
#if DEBUG
#define NSLog(FORMAT, ...) fprintf(stderr,"\nfunction:%s line:%d content:%s\n", __FUNCTION__, __LINE__, [[NSString stringWithFormat:FORMAT, ##__VA_ARGS__] UTF8String]);
#else
#define NSLog(FORMAT, ...) nil
#endif
主要是格式化了內(nèi)容
















參考連接:

http://www.cocoachina.com/applenews/devnews/2013/0328/5907.html

http://www.cnblogs.com/springfield/archive/2011/05/04/2037089.html

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