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這篇文章主要講解了“Android中怎么自定義view實(shí)現(xiàn)圓環(huán)進(jìn)度條效果”,文中的講解內(nèi)容簡(jiǎn)單清晰,易于學(xué)習(xí)與理解,下面請(qǐng)大家跟著小編的思路慢慢深入,一起來研究和學(xué)習(xí)“Android中怎么自定義view實(shí)現(xiàn)圓環(huán)進(jìn)度條效果”吧!
自定義view的屬性
<?xml version="1.0" encoding="utf-8"?> <resources> <declare-styleable name="RingProgressBar"> <attr name="ringColor" format="color" /> <attr name="ringProgressColor" format="color" /> <attr name="ringWidth" format="dimension"></attr> <attr name="textColor" format="color" /> <attr name="textSize" format="dimension" /> <attr name="max" format="integer"></attr> <attr name="textIsDisplayable" format="boolean"></attr> <attr name="style"> <enum name="STROKE" value="0"></enum> <enum name="FILL" value="1"></enum> </attr> </declare-styleable> </resources>
自定義view
package com.czhappy.ringprogressdemo.view; import android.content.Context; import android.content.res.TypedArray; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.graphics.RectF; import android.graphics.Typeface; import android.util.AttributeSet; import android.util.Log; import android.view.View; import com.czhappy.ringprogressdemo.R; /** * Description: * User: chenzheng * Date: 2017/2/10 0010 * Time: 15:11 */ public class RingProgressBar extends View { /** * 畫筆對(duì)象的引用 */ private Paint ringPaint; private Paint ringProgressPaint; private Paint txtPaint; /** * 圓環(huán)的顏色 */ private int ringColor; /** * 圓環(huán)進(jìn)度的顏色 */ private int ringProgressColor; /** * 中間進(jìn)度百分比的字符串的顏色 */ private int textColor; /** * 中間進(jìn)度百分比的字符串的字體 */ private float textSize; /** * 圓環(huán)的寬度 */ private float ringWidth; /** * 最大進(jìn)度 */ private int max; /** * 當(dāng)前進(jìn)度 */ private int progress; /** * 是否顯示中間的進(jìn)度 */ private boolean textIsDisplayable; private Context mContext; /** * 進(jìn)度的風(fēng)格,實(shí)心或者空心 */ private int style; public static final int STROKE = 0; public static final int FILL = 1; public RingProgressBar(Context context) { this(context, null); } public RingProgressBar(Context context, AttributeSet attrs) { this(context, attrs, 0); } public RingProgressBar(Context context, AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr); this.mContext = context; // 獲取自定義的屬性 initAttrs(context, attrs); initPaint(); } private void initAttrs(Context context, AttributeSet attrs) { TypedArray mTypedArray = context.obtainStyledAttributes(attrs, R.styleable.RingProgressBar); //獲取自定義屬性和默認(rèn)值 ringColor = mTypedArray.getColor(R.styleable.RingProgressBar_ringColor, Color.GRAY); ringProgressColor = mTypedArray.getColor(R.styleable.RingProgressBar_ringProgressColor, Color.GREEN); textColor = mTypedArray.getColor(R.styleable.RingProgressBar_textColor, Color.GREEN); textSize = mTypedArray.getDimension(R.styleable.RingProgressBar_textSize, 16); ringWidth = mTypedArray.getDimension(R.styleable.RingProgressBar_ringWidth, 5); max = mTypedArray.getInteger(R.styleable.RingProgressBar_max, 100); textIsDisplayable = mTypedArray.getBoolean(R.styleable.RingProgressBar_textIsDisplayable, true); style = mTypedArray.getInt(R.styleable.RingProgressBar_style, 0); //資源回收 mTypedArray.recycle(); } /** * 初始化畫筆 */ private void initPaint() { //圓環(huán)畫筆 ringPaint = new Paint(); ringPaint.setColor(ringColor); //設(shè)置圓環(huán)的顏色 ringPaint.setStyle(Paint.Style.STROKE); //設(shè)置空心 ringPaint.setStrokeWidth(ringWidth); //設(shè)置圓環(huán)的寬度 ringPaint.setAntiAlias(true); //消除鋸齒 //圓環(huán)進(jìn)度畫筆 ringProgressPaint = new Paint(); ringProgressPaint.setColor(ringProgressColor); //設(shè)置圓環(huán)的顏色 ringProgressPaint.setStrokeWidth(ringWidth); //設(shè)置圓環(huán)的寬度 ringProgressPaint.setAntiAlias(true); //消除鋸齒 switch (style) { case STROKE: ringProgressPaint.setStyle(Paint.Style.STROKE); break; case FILL: ringProgressPaint.setStyle(Paint.Style.FILL_AND_STROKE); break; } //百分比文字畫筆 txtPaint = new Paint(); txtPaint.setColor(textColor); txtPaint.setTextSize(textSize); txtPaint.setTypeface(Typeface.DEFAULT_BOLD); //設(shè)置字體 } @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); //圓心坐標(biāo) int mXCenter = getWidth() / 2; int mYCenter = getHeight() / 2; int radius = (int) (mXCenter - ringWidth / 2); //圓環(huán)的半徑 //繪制圓環(huán) canvas.drawCircle(mXCenter, mYCenter, radius, ringPaint); //繪制圓環(huán)進(jìn)度 RectF oval = new RectF(mXCenter - radius, mYCenter - radius, mXCenter + radius, mYCenter + radius); //用于定義的圓弧的形狀和大小的界限 switch (style) { case STROKE: canvas.drawArc(oval, -90, 360 * progress / max, false, ringProgressPaint); //根據(jù)進(jìn)度畫圓弧 break; case FILL: if (progress != 0) canvas.drawArc(oval, -90, 360 * progress / max, true, ringProgressPaint); //根據(jù)進(jìn)度畫圓弧 break; } //繪制百分比數(shù)字 //文字繪制 String txt = progress + "%"; //文字的長(zhǎng)度 float mTxtWidth = txtPaint.measureText(txt, 0, txt.length()); Log.e("tag", textIsDisplayable+","+progress+(style==STROKE)); if(textIsDisplayable && progress!=0 && style==STROKE){ canvas.drawText(txt, mXCenter - mTxtWidth / 2, mYCenter+textSize/2, txtPaint); } } public synchronized int getMax() { return max; } /** * 設(shè)置進(jìn)度的最大值 * @param max */ public synchronized void setMax(int max) { if(max < 0){ throw new IllegalArgumentException("max not less than 0"); } this.max = max; } /** * 獲取進(jìn)度.需要同步 * @return */ public synchronized int getProgress() { return progress; } /** * 設(shè)置進(jìn)度,此為線程安全控件,由于考慮多線程的問題,需要同步 * 刷新界面調(diào)用postInvalidate()能在非UI線程刷新 * @param progress */ public synchronized void setProgress(int progress) { if(progress < 0){ throw new IllegalArgumentException("progress not less than 0"); } if(progress > max){ progress = max; } if(progress <= max){ this.progress = progress; postInvalidate(); } } public int getRingColor() { return ringColor; } public void setRingColor(int ringColor) { this.ringColor = ringColor; } public int getRingProgressColor() { return ringProgressColor; } public void setRingProgressColor(int ringProgressColor) { this.ringProgressColor = ringProgressColor; } public int getTextColor() { return textColor; } public void setTextColor(int textColor) { this.textColor = textColor; } public float getTextSize() { return textSize; } public void setTextSize(float textSize) { this.textSize = textSize; } public float getRingWidth() { return ringWidth; } public void setRingWidth(float roundWidth) { this.ringWidth = roundWidth; } }
MainActivity.java
package com.czhappy.ringprogressdemo.activity; import android.os.Bundle; import android.support.v7.app.AppCompatActivity; import android.view.View; import com.czhappy.ringprogressdemo.R; import com.czhappy.ringprogressdemo.view.RingProgressBar; public class MainActivity extends AppCompatActivity { private RingProgressBar myProgress; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); myProgress = (RingProgressBar) findViewById(R.id.myProgress); } public void beginAnim(View view){ new Thread(){ @Override public void run() { super.run(); for(int i=0; i<=60; i++){ try { Thread.sleep(20); } catch (InterruptedException e) { e.printStackTrace(); } myProgress.setProgress(i); } } }.start(); } }
布局文件
<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:ring="http://schemas.android.com/apk/res-auto" android:id="@+id/activity_main" android:gravity="center_horizontal" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical"> <Button android:layout_width="match_parent" android:onClick="beginAnim" android:layout_height="wrap_content" android:text="開始動(dòng)畫"/> <com.czhappy.ringprogressdemo.view.RingProgressBar android:id="@+id/myProgress" android:layout_width="100dp" android:layout_height="100dp" android:layout_marginTop="20dp" ring:ringColor="@color/ring_color" ring:ringProgressColor="@color/ring_progress_color" ring:textColor="@color/ring_progress_color" ring:textIsDisplayable="true" ring:ringWidth="6dp" ring:textSize="16sp"/> </LinearLayout>
感謝各位的閱讀,以上就是“Android中怎么自定義view實(shí)現(xiàn)圓環(huán)進(jìn)度條效果”的內(nèi)容了,經(jīng)過本文的學(xué)習(xí)后,相信大家對(duì)Android中怎么自定義view實(shí)現(xiàn)圓環(huán)進(jìn)度條效果這一問題有了更深刻的體會(huì),具體使用情況還需要大家實(shí)踐驗(yàn)證。這里是億速云,小編將為大家推送更多相關(guān)知識(shí)點(diǎn)的文章,歡迎關(guān)注!
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