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Android開發(fā)神器:OkHttp框架源碼解析

發(fā)布時間:2020-07-17 08:58:04 來源:網(wǎng)絡(luò) 閱讀:555 作者:Android飛魚 欄目:移動開發(fā)

前言

HTTP是我們交換數(shù)據(jù)和媒體流的現(xiàn)代應用網(wǎng)絡(luò),有效利用HTTP可以使我們節(jié)省帶寬和更快地加載數(shù)據(jù),Square公司開源的OkHttp網(wǎng)絡(luò)請求是有效率的HTTP客戶端。之前的知識面僅限于框架API的調(diào)用,接觸到實際的工作之后深知自己知識的不足,故而深挖框架源碼盡力吸取前輩的設(shè)計經(jīng)驗。關(guān)于此框架的源碼解析網(wǎng)上的教程多不勝數(shù),此文名為源碼解析,實則是炒冷飯之作,如有錯誤和不足之處還望各位看官指出。

攔截器

攔截器是OkHttp框架設(shè)計的精髓所在,攔截器所定義的是Request的所通過的責任鏈而不管Request的具體執(zhí)行過程,并且可以讓開發(fā)人員自定義自己的攔截器功能并且插入到責任鏈中

  1. 用戶自定義的攔截器位于 OkHttpClient.addInterceptor() 添加到interceptors責任鏈中

  2. RealCall.execute()執(zhí)行的時候調(diào)用RealCall.getResponseWithInterceptorChain()將 來自 OkHttpClient的interceptors以及默認的攔截器一并加入到RealInterceptorChain責任鏈中并調(diào)用, 代碼并沒有對originalRequest進行封裝, InterceptorChain和originalRequest一并流轉(zhuǎn)到 RealInterceptorChain類中處理

CustomInterceptor
RetryAndFollowUpInterceptor
BridgeInterceptor
CacheInterceptor
ConnectInterceptor
NetworkInterceptors
CallServiceInterceptor
  1. RealInterceptorChain.proceed()

  2. EventListener.callStart()也是在RealCall.execute()嵌入到Request調(diào)用過程, EventListener.callEnd()位于StreamAllocation中調(diào)用

  3. Request.Builder

  • url (String/URL/HttpUrl)

  • header

  • CacheControl

  • Tag (Use this API to attach timing, debugging, or other application data to a request so that you may read it in interceptors, event listeners, or callbacks.)

BridgeInterceptor

Bridges from application code to network code. First it builds a network request from a user request. Then it proceeds to call the network. Finally it builds a user response from the network response.

此攔截器是應用碼到網(wǎng)絡(luò)碼的橋接。它會將用戶請求封裝成一個網(wǎng)絡(luò)請求并且執(zhí)行請求,同時它還完成從網(wǎng)絡(luò)響應到用戶響應的轉(zhuǎn)化. 最后Chain.proceed() 方法啟動攔截器責任鏈, RealInterceptorChain中通過遞歸調(diào)用將網(wǎng)絡(luò)請求以及響應的任務分別分配到各個攔截器中, 然后通過ResponseBuilder.build()方法將網(wǎng)絡(luò)響應封裝, 然后遞歸調(diào)用責任鏈模式使得調(diào)用以及Response處理的過程可以一并寫入BridgeInterceptor中

public?final?class?RealInterceptorChain?implements?Interceptor.Chain?{?public?Response?proceed(Request?request,?StreamAllocation?streamAllocation,?
?HttpCodec?httpCodec,?RealConnection?connection)?throws?IOException?{?if?(index?>=?interceptors.size())?throw?new?AssertionError();
?calls++;
?...?//?Call?the?next?interceptor?in?the?chain.
?RealInterceptorChain?next?=?new?RealInterceptorChain(interceptors,?
?streamAllocation,?httpCodec,connection,?index?+?1,?request,?call,?
?eventListener,?connectTimeout,?readTimeout,writeTimeout);
?Interceptor?interceptor?=?interceptors.get(index);
?Response?response?=?interceptor.intercept(next);
?...?return?response;
?}
}

CallServiceInterceptor;

Android開發(fā)神器:OkHttp框架源碼解析

Android開發(fā)神器:OkHttp框架源碼解析


Interceptor的邏輯均在intercept()方法中實現(xiàn), 在通過Chain實體類獲取到請求主題之后,通過BufferedSink接口將請求轉(zhuǎn)發(fā)到Okio接口,在攔截過程中通過EventListener接口將攔截器處理狀態(tài)(主要是RequestBodyStart和RequestBodyEnd兩個狀態(tài))發(fā)送出去

public?final?class?CallServiceInterceptor?implements?Interceptor?{?@Override?public?Response?intercept(Chain?chain)?throws?IOException?{
?Response.Builder?responseBuilder?=?null;?if?(HttpMethod.permitsRequestBody(request.method())?&&?request.body()?!=?null)?{?//?If?there's?a?"Expect:?100-continue"?header?on?the?request,?wait?for?a?"HTTP/1.1?100
?//?Continue"?response?before?transmitting?the?request?body.?If?we?don't?get?that,?return
?//?what?we?did?get?(such?as?a?4xx?response)?without?ever?transmitting?the?request?body.
?if?("100-continue".equalsIgnoreCase(request.header("Expect")))?{
?httpCodec.flushRequest();
?realChain.eventListener().responseHeadersStart(realChain.call());
?responseBuilder?=?httpCodec.readResponseHeaders(true);
?}?if?(responseBuilder?==?null)?{?//?Write?the?request?body?if?the?"Expect:?100-continue"?expectation?was?met.
?realChain.eventListener().requestBodyStart(realChain.call());?long?contentLength?=?request.body().contentLength();
?CountingSink?requestBodyOut?=?new?CountingSink(httpCodec.createRequestBody(request,?contentLength));
?BufferedSink?bufferedRequestBody?=?Okio.buffer(requestBodyOut);
?request.body().writeTo(bufferedRequestBody);
?bufferedRequestBody.close();
?realChain.eventListener()
?.requestBodyEnd(realChain.call(),?requestBodyOut.successfulCount);
?}?else?if?(!connection.isMultiplexed())?{?//?If?the?"Expect:?100-continue"?expectation?wasn't?met,?prevent?the?HTTP/1?connection
?//?from?being?reused.?Otherwise?we're?still?obligated?to?transmit?the?request?body?to
?//?leave?the?connection?in?a?consistent?state.
?streamAllocation.noNewStreams();
?}
?}
?}
}

CacheInterceptor;

public?final?class?CacheInterceptor?implements?Interceptor?{?@Override?public?Response?intercept(Chain?chain)?throws?IOException?{
?CacheStrategy?strategy?=?new?CacheStrategy.Factory(now,?chain.request(),?cacheCandidate).get();
?Request?networkRequest?=?strategy.networkRequest;
?Response?cacheResponse?=?strategy.cacheResponse;?if?(cache?!=?null)?{?/**
?*?Track?an?HTTP?response?being?satisfied?with?{@code?cacheStrategy}.
?*?主要是跟蹤networkRequest次數(shù)以及對應Cache的hitcount
?*/
?cache.trackResponse(strategy);
?}?if?(cacheCandidate?!=?null?&&?cacheResponse?==?null)?{
?closeQuietly(cacheCandidate.body());?//?The?cache?candidate?wasn't?applicable.?Close?it.
?}?//?If?we're?forbidden?from?using?the?network?and?the?cache?is?insufficient,?fail.
?if?(networkRequest?==?null?&&?cacheResponse?==?null)?{?return?new?Response.Builder()
?.request(chain.request())
?.protocol(Protocol.HTTP_1_1)
?.code(504)
?.message("Unsatisfiable?Request?(only-if-cached)")
?.body(Util.EMPTY_RESPONSE)
?.sentRequestAtMillis(-1L)
?.receivedResponseAtMillis(System.currentTimeMillis())
?.build();
?}?//?If?we?don't?need?the?network,?we're?done.
?if?(networkRequest?==?null)?{?return?cacheResponse.newBuilder()
?.cacheResponse(stripBody(cacheResponse))
?.build();
?}?//在chain.proceed()調(diào)用下一個攔截器
?Response?networkResponse?=?null;?try?{
?networkResponse?=?chain.proceed(networkRequest);
?}?finally?{?//?If?we're?crashing?on?I/O?or?otherwise,?don't?leak?the?cache?body.
?if?(networkResponse?==?null?&&?cacheCandidate?!=?null)?{
?closeQuietly(cacheCandidate.body());
?}
?}?//處理response并返回
?...?return?response;
?}
}


OkHttpClient

OkHttpClient托管著所有HTTP調(diào)用, 每個Client均擁有自己的連接池和線程池

Android開發(fā)神器:OkHttp框架源碼解析

Android開發(fā)神器:OkHttp框架源碼解析


  • 實現(xiàn)抽象類Internal的方法,這是Internel抽象類唯一的實現(xiàn),方法與CacheInterceptor控制Http的Header.Lenient區(qū)域和StreamAlloction從連接池中獲取連接有關(guān)

private?RealConnection?findConnection(int?connectTimeout,?int?readTimeout,?int?writeTimeout,?int?pingIntervalMillis,?boolean?connectionRetryEnabled)?throws?IOException?{
?...?synchronized?(connectionPool)?{
?...?if?(result?==?null)?{?//?Attempt?to?get?a?connection?from?the?pool.
?Internal.instance.get(connectionPool,?address,?this,?null);?if?(connection?!=?null)?{
?foundPooledConnection?=?true;
?result?=?connection;
?}?else?{
?selectedRoute?=?route;
?}
?}
?}?return?result;
  • RouteDatabase && RouteSeletor

RouteDatabase是記錄連接失敗的連接路徑的黑名單,從而OkHttp可以從失敗中學習并且傾向于選擇其他可用的路徑,RouteSeletor通過RouteDatabase.shouldPostpone(route)方法可獲知此路徑是否近期曾連接失敗,RouteSelector部分源碼如下:

public?final?class?RouteSelector?{?/**
?*?Clients?should?invoke?this?method?when?they?encounter?a?connectivity?failure?on?a?connection
?*?returned?by?this?route?selector.
?*?在StreamAllocation.streamFailed()中添加了routeSelector.connectFailed()邏輯
?*/
?public?void?connectFailed(Route?failedRoute,?IOException?failure)?{?if?(failedRoute.proxy().type()?!=?Proxy.Type.DIRECT?&&?address.proxySelector()?!=?null)?{?//?Tell?the?proxy?selector?when?we?fail?to?connect?on?a?fresh?connection.
?address.proxySelector().connectFailed(
?address.url().uri(),?failedRoute.proxy().address(),?failure);
?}
?routeDatabase.failed(failedRoute);
?}
}
synchronized?void?enqueue(AsyncCall?call)?{?if?(runningAsyncCalls.size()?<?maxRequests?&&?runningCallsForHost(call)?<?maxRequestsPerHost)?{
?runningAsyncCalls.add(call);
?executorService().execute(call);
?}?else?{
?readyAsyncCalls.add(call);
?}
?}
?...?/**?Used?by?{@code?Call#execute}?to?signal?it?is?in-flight.?*/
?synchronized?void?executed(RealCall?call)?{
?runningSyncCalls.add(call);
?}

ExecutorSevice.execute(AsyncCall)執(zhí)行代碼位于AsyncCall內(nèi)部復寫的execute()方法, 方法內(nèi)定義一些Callback回調(diào)節(jié)點運行邏輯,包括用戶主動取消執(zhí)行(使用retryAndFollowUpInterceptor)以及執(zhí)行請求成功或者失敗時的回調(diào)方法

final?class?AsyncCall?extends?NamedRunnable?{
?...?@Override?protected?void?execute()?{?boolean?signalledCallback?=?false;?try?{
?Response?response?=?getResponseWithInterceptorChain();?if?(retryAndFollowUpInterceptor.isCanceled())?{
?signalledCallback?=?true;
?responseCallback.onFailure(RealCall.this,?new?IOException("Canceled"));
?}?else?{
?signalledCallback?=?true;
?responseCallback.onResponse(RealCall.this,?response);
?}
?}?catch?(IOException?e)?{?if?(signalledCallback)?{?//?Do?not?signal?the?callback?twice!
?Platform.get().log(INFO,?"Callback?failure?for?"?+?toLoggableString(),?e);
?}?else?{
?eventListener.callFailed(RealCall.this,?e);
?responseCallback.onFailure(RealCall.this,?e);
?}
?}?finally?{
?client.dispatcher().finished(this);
?}
?}
?}
  • 惰性初始模式(Created Lazily)成員

  • ExecutorService()

  • CacheControl

WebSocket

  1. WebSocket 異步非堵塞的web socket接口 (通過Enqueue方法來實現(xiàn))

  • OkHttpClient 通過實現(xiàn) WebSocket.Factory.newWebSocket 接口實現(xiàn)工廠構(gòu)造, 通常是由 OkHttpClient來構(gòu)造

  • WebSocket生命周期:

  • Connecting狀態(tài): 每個websocket的初始狀態(tài), 此時Message可能位于入隊狀態(tài)但是還沒有被Dispatcher處理

  • Open狀態(tài): WebSocket已經(jīng)被服務器端接受并且Socket位于完全開放狀態(tài), 所有Message入隊之后會即刻被處理

  • Closing狀態(tài): WebSocket進入優(yōu)雅的關(guān)閉狀態(tài),WebSocket繼續(xù)處理已入隊的Message但拒絕新的Message入隊

  • Closed狀態(tài): WebSocket已完成收發(fā)Message的過程, 進入完全關(guān)閉狀態(tài)

  • WebSocket受到網(wǎng)絡(luò)等各種因素影響, 可能會斷路而提前進入關(guān)閉流程

  • Canceled狀態(tài): 被動WebSocket失敗連接為非優(yōu)雅的過程, 而主動則是優(yōu)雅短路過程

  1. RealWebSocket

  2. RealWebSocket管理著Request隊列內(nèi)容所占的空間大小以及關(guān)閉Socket之后留給優(yōu)雅關(guān)閉的時間,默認為16M和60秒,在RealWebSocket.connect()方法中RealWebSocket對OkHttpClient以及Request封裝成Call的形式,然后通過Call.enqueue()方法定義調(diào)用成功和失敗時的Callback代碼

public?void?connect(OkHttpClient?client)?{
?client?=?client.newBuilder()
?.eventListener(EventListener.NONE)
?.protocols(ONLY_HTTP1)
?.build();?final?Request?request?=?originalRequest.newBuilder()
?.header("Upgrade",?"websocket")
?.header("Connection",?"Upgrade")
?.header("Sec-WebSocket-Key",?key)
?.header("Sec-WebSocket-Version",?"13")
?.build();
?call?=?Internal.instance.newWebSocketCall(client,?request);
?call.enqueue(new?Callback()?{?@Override?public?void?onResponse(Call?call,?Response?response)?{?try?{
?checkResponse(response);
?}?catch?(ProtocolException?e)?{
?failWebSocket(e,?response);
?closeQuietly(response);?return;
?}?//?Promote?the?HTTP?streams?into?web?socket?streams.
?StreamAllocation?streamAllocation?=?Internal.instance.streamAllocation(call);
?streamAllocation.noNewStreams();?//?Prevent?connection?pooling!
?Streams?streams?=?streamAllocation.connection().newWebSocketStreams(streamAllocation);?//?Process?all?web?socket?messages.
?try?{
?listener.onOpen(RealWebSocket.this,?response);
?String?name?=?"OkHttp?WebSocket?"?+?request.url().redact();
?initReaderAndWriter(name,?streams);
?streamAllocation.connection().socket().setSoTimeout(0);
?loopReader();
?}?catch?(Exception?e)?{
?failWebSocket(e,?null);
?}
?}?@Override?public?void?onFailure(Call?call,?IOException?e)?{
?failWebSocket(e,?null);
?}
?});
?}
  1. 當Call請求被服務端響應的時候就將HTTP流導入到Web Socket流中,并且調(diào)用WebSocketListener相對應的狀態(tài)方法, WebSocketListener狀態(tài)如下:

onOpen()onMessage()onClosing()onClosed()onFailure()

  • WebSocket -> RealWebSocket

  • Connection -> RealConnection

  • Interceptor -> RealInterceptorChain

  • Call -> RealCall

  • ResponseBody -> RealResponseBody

Gzip壓縮機制

處理Gzip壓縮的代碼在BridgeInterceptor中,默認情況下為gzip壓縮狀態(tài),可以從下面的源碼片段中獲知。如果header中沒有Accept-Encoding,默認自動添加 ,且標記變量transparentGzip為true

//?If?we?add?an?"Accept-Encoding:?gzip"?header?field?we're?responsible?for?also?decompressing
?//?the?transfer?stream.
?boolean?transparentGzip?=?false;?if?(userRequest.header("Accept-Encoding")?==?null?&&?userRequest.header("Range")?==?null)?{
?transparentGzip?=?true;
?requestBuilder.header("Accept-Encoding",?"gzip");
?}

BridgeInterceptor解壓縮的過程調(diào)用了okio.GzipSource()方法并調(diào)用Okio.buffer()緩存解壓過程,源碼如下

if?(transparentGzip
?&&?"gzip".equalsIgnoreCase(networkResponse.header("Content-Encoding"))
?&&?HttpHeaders.hasBody(networkResponse))?{
?GzipSource?responseBody?=?new?GzipSource(networkResponse.body().source());
?Headers?strippedHeaders?=?networkResponse.headers().newBuilder()
?.removeAll("Content-Encoding")
?.removeAll("Content-Length")
?.build();
?responseBuilder.headers(strippedHeaders);?String?contentType?=?networkResponse.header("Content-Type");
?responseBuilder.body(new?RealResponseBody(contentType,?-1L,?Okio.buffer(responseBody)));
?}

RealCall構(gòu)造方法

在RealCall構(gòu)造方法上面,早期版本的RealCall構(gòu)造方法中將EventListener.Factory以及EventListenerFactory.Create()分開處理導致RealCall構(gòu)造方法非線程安全. 現(xiàn)在版本的RealCall的構(gòu)造函數(shù)使用OkHttpClient.eventListenerFactory().create()

早期版本如下:

final?class?RealCall?implements?Call?{
?RealCall(OkHttpClient?client,?Request?originalRequest,?boolean?forWebSocket)?{
?...?final?EventListener.Factory?eventListenerFactory?=?client.eventListenerFactory();?this.client?=?client;?this.originalRequest?=?originalRequest;?this.forWebSocket?=?forWebSocket;?//重試和跟進攔截器
?this.retryAndFollowUpInterceptor?=?new?RetryAndFollowUpInterceptor(client,?forWebSocket);?//?TODO(jwilson):?this?is?unsafe?publication?and?not?threadsafe.?
?//?這是不安全的發(fā)布,不是線程安全的。
?this.eventListener?=?eventListenerFactory.create(this);
?}
}

現(xiàn)在 OkHttp 3.11.0 的RealCall源代碼如下

final?class?RealCall?implements?Call?{?private?EventListener?eventListener;
?...?private?RealCall(OkHttpClient?client,?Request?originalRequest,?boolean?forWebSocket)?{?this.client?=?client;?this.originalRequest?=?originalRequest;?this.forWebSocket?=?forWebSocket;?this.retryAndFollowUpInterceptor?=?new?RetryAndFollowUpInterceptor(client,?forWebSocket);
?}?static?RealCall?newRealCall(OkHttpClient?client,?Request?originalRequest,?boolean?forWebSocket)?{?//?Safely?publish?the?Call?instance?to?the?EventListener.
?RealCall?call?=?new?RealCall(client,?originalRequest,?forWebSocket);
?call.eventListener?=?client.eventListenerFactory().create(call);?return?call;
?}
}

ConnetionPool

連接池能夠復用http連接從而減少訪問相同目標主機情況下的網(wǎng)絡(luò)延遲,此類實現(xiàn)管理連接開閉的策略并使用與連接池一一對應的后臺線程清理過期的連接。ConnectionPool提供對Deque<RealConnection>進行操作的方法分別為put、get、connectionBecameIdle和evictAll幾個操作。分別對應放入連接、獲取連接、移除連接和移除所有連接操作,這里我們舉例put和get操作。

public?final?class?ConnectionPool?{
?...?private?static?final?Executor?executor?=?new?ThreadPoolExecutor(0?/*?corePoolSize?*/,
?Integer.MAX_VALUE?/*?maximumPoolSize?*/,?60L?/*?keepAliveTime?*/,?TimeUnit.SECONDS,?new?SynchronousQueue<Runnable>(),?Util.threadFactory("OkHttp?ConnectionPool",?true));?/**?The?maximum?number?of?idle?connections?for?each?address.?*/
?private?final?int?maxIdleConnections;?private?final?long?keepAliveDurationNs;?private?final?Runnable?cleanupRunnable?=?new?Runnable()?{?@Override?public?void?run()?{?while?(true)?{?long?waitNanos?=?cleanup(System.nanoTime());?if?(waitNanos?==?-1)?return;?if?(waitNanos?>?0)?{?long?waitMillis?=?waitNanos?/?1000000L;
?waitNanos?-=?(waitMillis?*?1000000L);?synchronized?(ConnectionPool.this)?{?try?{
?ConnectionPool.this.wait(waitMillis,?(int)?waitNanos);
?}?catch?(InterruptedException?ignored)?{
?}
?}
?}
?}
?}
?};
?...
}

cleanUpRunnable里面是一個while(true),一個循環(huán)包括:

  1. 調(diào)用一次cleanUp方法進行清理并返回一個long

  2. 如果是-1則退出,否則調(diào)用wait方法等待這個long值的時間

okhttp是根據(jù)StreamAllocation引用計數(shù)是否為0來實現(xiàn)自動回收連接的。cleanUpRunnable遍歷每一個RealConnection,通過引用數(shù)目確定哪些是空閑的,哪些是在使用中,同時找到空閑時間最長的RealConnection。如果空閑數(shù)目超過最大空閑數(shù)或者空閑時間超過最大空閑時間,則清理掉這個RealConnection并返回0,表示需要立刻再次清理

public?final?class?ConnectionPool?{
?...?void?put(RealConnection?connection)?{?assert?(Thread.holdsLock(this));?if?(!cleanupRunning)?{
?cleanupRunning?=?true;
?executor.execute(cleanupRunnable);
?}
?connections.add(connection);
?}
?...
}

我們在put操作前首先要調(diào)用executor.execute(cleanupRunnable)來清理閑置的線程。

RealConnection

RealConnection是socket物理連接的包裝,它里面維護了List<Reference<StreamAllocation>>的引用。List中StreamAllocation的數(shù)量也就是socket被引用的計數(shù),如果計數(shù)為0的話,說明此連接沒有被使用就是空閑的,需要被回收;如果計數(shù)不為0,則表示上層代碼仍然引用,就不需要關(guān)閉連接。


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