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Qt如何實(shí)現(xiàn)通用無邊框拖動(dòng)拉伸

發(fā)布時(shí)間:2021-12-15 10:40:19 來源:億速云 閱讀:396 作者:iii 欄目:互聯(lián)網(wǎng)科技

這篇文章主要介紹“Qt如何實(shí)現(xiàn)通用無邊框拖動(dòng)拉伸”,在日常操作中,相信很多人在Qt如何實(shí)現(xiàn)通用無邊框拖動(dòng)拉伸問題上存在疑惑,小編查閱了各式資料,整理出簡(jiǎn)單好用的操作方法,希望對(duì)大家解答”Qt如何實(shí)現(xiàn)通用無邊框拖動(dòng)拉伸”的疑惑有所幫助!接下來,請(qǐng)跟著小編一起來學(xué)習(xí)吧!

一、前言

相信各位CS結(jié)構(gòu)開發(fā)的程序員,多多少少都遇到過需要美化界面的事情,一般都不會(huì)采用系統(tǒng)的標(biāo)題欄,這樣就需要無邊框標(biāo)題欄窗體,默認(rèn)的話無邊框的標(biāo)題欄都不支持拉伸和拖動(dòng)的,畢竟去掉了標(biāo)題欄則意味著失去了系統(tǒng)的窗體的屬性,拉伸和拖動(dòng)都需要自己寫代碼去實(shí)現(xiàn),網(wǎng)上有很多類似的開源的方案,我也看過不少,總體來說復(fù)雜了些,對(duì)于初學(xué)者來說有可能看的云里霧里的,比如邊框四周八個(gè)方位都可以自由拉伸這塊,我的思路是針對(duì)設(shè)定的八個(gè)方位的區(qū)域進(jìn)行識(shí)別鼠標(biāo)是否按下,按下的哪個(gè)部位則執(zhí)行什么拉伸策略,鼠標(biāo)移到哪個(gè)位置則對(duì)應(yīng)改變鼠標(biāo)指針形狀,更淺顯易懂一些,至于拖動(dòng)移動(dòng),還可以設(shè)置拖動(dòng)的標(biāo)題欄的高度等。

主要功能:

  1. 可以指定需要無邊框的widget

  2. 邊框四周八個(gè)方位都可以自由拉伸

  3. 可設(shè)置對(duì)應(yīng)位置的邊距,以便識(shí)別更大區(qū)域

  4. 可設(shè)置是否允許拖動(dòng)

  5. 可設(shè)置是否允許拉伸

二、代碼思路

bool FramelessWidget::eventFilter(QObject *watched, QEvent *event)
{
    if (widget != 0 && watched == widget) {
        if (event->type() == QEvent::Resize) {
            //重新計(jì)算八個(gè)描點(diǎn)的區(qū)域,描點(diǎn)區(qū)域的作用還有就是計(jì)算鼠標(biāo)坐標(biāo)是否在某一個(gè)區(qū)域內(nèi)
            int width = widget->width();
            int height = widget->height();

            //左側(cè)描點(diǎn)區(qū)域
            rectLeft = QRect(0, padding, padding, height - padding * 2);
            //上側(cè)描點(diǎn)區(qū)域
            rectTop = QRect(padding, 0, width - padding * 2, padding);
            //右側(cè)描點(diǎn)區(qū)域
            rectRight = QRect(width - padding, padding, padding, height - padding * 2);
            //下側(cè)描點(diǎn)區(qū)域
            rectBottom = QRect(padding, height - padding, width - padding * 2, padding);

            //左上角描點(diǎn)區(qū)域
            rectLeftTop = QRect(0, 0, padding, padding);
            //右上角描點(diǎn)區(qū)域
            rectRightTop = QRect(width - padding, 0, padding, padding);
            //左下角描點(diǎn)區(qū)域
            rectLeftBottom = QRect(0, height - padding, padding, padding);
            //右下角描點(diǎn)區(qū)域
            rectRightBottom = QRect(width - padding, height - padding, padding, padding);
        } else if (event->type() == QEvent::HoverMove) {
            //設(shè)置對(duì)應(yīng)鼠標(biāo)形狀,這個(gè)必須放在這里而不是下面,因?yàn)榭梢栽谑髽?biāo)沒有按下的時(shí)候識(shí)別
            QHoverEvent *hoverEvent = (QHoverEvent *)event;
            QPoint point = hoverEvent->pos();
            if (resizeEnable) {
                if (rectLeft.contains(point)) {
                    widget->setCursor(Qt::SizeHorCursor);
                } else if (rectRight.contains(point)) {
                    widget->setCursor(Qt::SizeHorCursor);
                } else if (rectTop.contains(point)) {
                    widget->setCursor(Qt::SizeVerCursor);
                } else if (rectBottom.contains(point)) {
                    widget->setCursor(Qt::SizeVerCursor);
                } else if (rectLeftTop.contains(point)) {
                    widget->setCursor(Qt::SizeFDiagCursor);
                } else if (rectRightTop.contains(point)) {
                    widget->setCursor(Qt::SizeBDiagCursor);
                } else if (rectLeftBottom.contains(point)) {
                    widget->setCursor(Qt::SizeBDiagCursor);
                } else if (rectRightBottom.contains(point)) {
                    widget->setCursor(Qt::SizeFDiagCursor);
                } else {
                    widget->setCursor(Qt::ArrowCursor);
                }
            }

            //根據(jù)當(dāng)前鼠標(biāo)位置,計(jì)算XY軸移動(dòng)了多少
            int offsetX = point.x() - lastPos.x();
            int offsetY = point.y() - lastPos.y();

            //根據(jù)按下處的位置判斷是否是移動(dòng)控件還是拉伸控件
            if (moveEnable) {
                if (pressed) {
                    widget->move(widget->x() + offsetX, widget->y() + offsetY);
                }
            }

            if (resizeEnable) {
                if (pressedLeft) {
                    int resizeW = widget->width() - offsetX;
                    if (widget->minimumWidth() <= resizeW) {
                        widget->setGeometry(widget->x() + offsetX, rectY, resizeW, rectH);
                    }
                } else if (pressedRight) {
                    widget->setGeometry(rectX, rectY, rectW + offsetX, rectH);
                } else if (pressedTop) {
                    int resizeH = widget->height() - offsetY;
                    if (widget->minimumHeight() <= resizeH) {
                        widget->setGeometry(rectX, widget->y() + offsetY, rectW, resizeH);
                    }
                } else if (pressedBottom) {
                    widget->setGeometry(rectX, rectY, rectW, rectH + offsetY);
                } else if (pressedLeftTop) {
                    int resizeW = widget->width() - offsetX;
                    int resizeH = widget->height() - offsetY;
                    if (widget->minimumWidth() <= resizeW) {
                        widget->setGeometry(widget->x() + offsetX, widget->y(), resizeW, resizeH);
                    }
                    if (widget->minimumHeight() <= resizeH) {
                        widget->setGeometry(widget->x(), widget->y() + offsetY, resizeW, resizeH);
                    }
                } else if (pressedRightTop) {
                    int resizeW = rectW + offsetX;
                    int resizeH = widget->height() - offsetY;
                    if (widget->minimumHeight() <= resizeH) {
                        widget->setGeometry(widget->x(), widget->y() + offsetY, resizeW, resizeH);
                    }
                } else if (pressedLeftBottom) {
                    int resizeW = widget->width() - offsetX;
                    int resizeH = rectH + offsetY;
                    if (widget->minimumWidth() <= resizeW) {
                        widget->setGeometry(widget->x() + offsetX, widget->y(), resizeW, resizeH);
                    }
                    if (widget->minimumHeight() <= resizeH) {
                        widget->setGeometry(widget->x(), widget->y(), resizeW, resizeH);
                    }
                } else if (pressedRightBottom) {
                    int resizeW = rectW + offsetX;
                    int resizeH = rectH + offsetY;
                    widget->setGeometry(widget->x(), widget->y(), resizeW, resizeH);
                }
            }
        } else if (event->type() == QEvent::MouseButtonPress) {
            //記住當(dāng)前控件坐標(biāo)和寬高以及鼠標(biāo)按下的坐標(biāo)
            QMouseEvent *mouseEvent = (QMouseEvent *)event;
            rectX = widget->x();
            rectY = widget->y();
            rectW = widget->width();
            rectH = widget->height();
            lastPos = mouseEvent->pos();

            //判斷按下的手柄的區(qū)域位置
            if (rectLeft.contains(lastPos)) {
                pressedLeft = true;
            } else if (rectRight.contains(lastPos)) {
                pressedRight = true;
            } else if (rectTop.contains(lastPos)) {
                pressedTop = true;
            } else if (rectBottom.contains(lastPos)) {
                pressedBottom = true;
            } else if (rectLeftTop.contains(lastPos)) {
                pressedLeftTop = true;
            } else if (rectRightTop.contains(lastPos)) {
                pressedRightTop = true;
            } else if (rectLeftBottom.contains(lastPos)) {
                pressedLeftBottom = true;
            } else if (rectRightBottom.contains(lastPos)) {
                pressedRightBottom = true;
            } else {
                pressed = true;
            }
        } else if (event->type() == QEvent::MouseMove) {
            //改成用HoverMove識(shí)別
        } else if (event->type() == QEvent::MouseButtonRelease) {
            //恢復(fù)所有
            pressed = false;
            pressedLeft = false;
            pressedRight = false;
            pressedTop = false;
            pressedBottom = false;
            pressedLeftTop = false;
            pressedRightTop = false;
            pressedLeftBottom = false;
            pressedRightBottom = false;
            widget->setCursor(Qt::ArrowCursor);
        }
    }

    return QObject::eventFilter(watched, event);
}

三、效果圖

Qt如何實(shí)現(xiàn)通用無邊框拖動(dòng)拉伸

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