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Flutter中怎么自定義Plugin

發(fā)布時(shí)間:2021-07-22 16:25:41 來源:億速云 閱讀:236 作者:Leah 欄目:編程語言

本篇文章給大家分享的是有關(guān)Flutter中怎么自定義Plugin,小編覺得挺實(shí)用的,因此分享給大家學(xué)習(xí),希望大家閱讀完這篇文章后可以有所收獲,話不多說,跟著小編一起來看看吧。

1.在Android Studio 中創(chuàng)建一個(gè)Flutter Plugin 項(xiàng)目,如下圖

上圖中你能看到項(xiàng)目描述中寫到,如果需要暴露Andorid或iOS的API給開發(fā)者時(shí),選擇"Plugin"項(xiàng)目類型。這個(gè)項(xiàng)目我們命名為:flutter_native_log_plugin, 當(dāng)我們完成創(chuàng)建項(xiàng)目后,有兩個(gè)文件我們需要看一看, 一個(gè)是位于android/src下的FlutterNativeLogPlugin.java, 這段代碼是用來和本地設(shè)備交互,然后將交互結(jié)果返回供flutter前端調(diào)用, 如下所示:

package com.cube8.flutter_native_log_plugin;import io.flutter.plugin.common.MethodCall;import io.flutter.plugin.common.MethodChannel;import io.flutter.plugin.common.MethodChannel.MethodCallHandler;import io.flutter.plugin.common.MethodChannel.Result;import io.flutter.plugin.common.PluginRegistry.Registrar;/** FlutterNativeLogPlugin */public class FlutterNativeLogPlugin implements MethodCallHandler { /** Plugin registration. */ public static void registerWith(Registrar registrar) {  final MethodChannel channel = new MethodChannel(registrar.messenger(),     "flutter_native_log_plugin");  channel.setMethodCallHandler(new FlutterNativeLogPlugin()); } @Override public void onMethodCall(MethodCall call, Result result) {  if (call.method.equals("getPlatformVersion")) {   result.success("Android " + android.os.Build.VERSION.RELEASE);  } else {   result.notImplemented();  } }}

另一個(gè) /lib/mian.dart文件,這段代碼是主要用來和native代碼交互, 如下所示:

import 'dart:async';import 'package:flutter/services.dart';class FlutterNativeLogPlugin { static const MethodChannel _channel =   const MethodChannel('flutter_native_log_plugin'); static Future<String> get platformVersion async {  final String version = await _channel.invokeMethod('getPlatformVersion');  return version; }}

2.現(xiàn)在我們開始編寫我們的Plugin.

在lib/flutter_native_log_plugin.dart 文件中,我們先創(chuàng)建一個(gè)新的方法,代碼如下:

import 'dart:async';import 'package:flutter/material.dart';import 'package:flutter/services.dart';enum Log { DEBUG, WARNING, ERROR }class FlutterNativeLogPlugin { static const MethodChannel _channel =   const MethodChannel('flutter_native_log_plugin'); static Future<String> printLog(   {Log logType, @required String tag, @required String msg}) async {  String log = "debug";  if (logType == Log.WARNING) {   log = "warning";  } else if (logType == Log.ERROR) {   log = "error";  } else {   log = "debug";  }  final Map<String, dynamic> params = <String, dynamic>{   'tag': tag,   'msg': msg,   'logType': log  };  final String result = await _channel.invokeMethod('printLog', params);  return result; }}

在Android端,我們將android/src下的FlutterNativePlugin.java改寫如下:

package com.cube8.flutter_native_log_plugin;import android.util.Log;import io.flutter.plugin.common.MethodCall;import io.flutter.plugin.common.MethodChannel;import io.flutter.plugin.common.MethodChannel.MethodCallHandler;import io.flutter.plugin.common.MethodChannel.Result;import io.flutter.plugin.common.PluginRegistry.Registrar;/** * FlutterNativeLogPlugin */public class FlutterNativeLogPlugin implements MethodCallHandler {  /**   * Plugin registration.   */  public static void registerWith(Registrar registrar) {    final MethodChannel channel = new MethodChannel(registrar.messenger(), "flutter_native_log_plugin");    channel.setMethodCallHandler(new FlutterNativeLogPlugin());  }  @Override  public void onMethodCall(MethodCall call, Result result) {    if (call.method.equals("printLog")) {      String msg = call.argument("msg");      String tag = call.argument("tag");      String logType = call.argument("logType");      if (logType.equals("warning")) {        Log.w(tag, msg);      } else if (logType.equals("error")) {        Log.e(tag, msg);      } else {        Log.d(tag, msg);      }      result.success("Logged Successfully!");    } else {      result.notImplemented();    }  }}

3.測試plugin。當(dāng)開發(fā)完了我們的plugin之后,我們需要測試這個(gè)新plugin是否可用,于是對(duì)example/lib的main.dart文件作如下修改:

import 'package:flutter/material.dart';import 'package:flutter_native_log_plugin/flutter_native_log_plugin.dart';void main() => runApp(MyApp());class MyApp extends StatefulWidget { @override _MyAppState createState() => _MyAppState();}class _MyAppState extends State<MyApp> { @override void initState() {  super.initState(); } void printLogs() async {  print(await FlutterNativeLogPlugin.printLog(    tag: "Debug", msg: "This is ordinary Log")); // default logType  print(await FlutterNativeLogPlugin.printLog(    tag: "Debug",    msg: "This is warning Log",    logType: Log.WARNING)); // logType = warning  print(await FlutterNativeLogPlugin.printLog(    tag: "Debug",    msg: "This is error Log",    logType: Log.ERROR)); // logType = error  print(await FlutterNativeLogPlugin.printLog(    tag: "Debug",    msg: "This is debug Log",    logType: Log.DEBUG)); // logType = debug } @override Widget build(BuildContext context) {  return MaterialApp(   home: Scaffold(    appBar: AppBar(     title: const Text('Plugin example app'),    ),    body: Center(     child: RaisedButton(      child: Text("PrintLogs"),      onPressed: printLogs,     ),    ),   ),  ); }}

點(diǎn)擊app中的按鈕,控制臺(tái)將看到如下輸出,說明plugin可以順利運(yùn)行了。

4.最后一步就是將我們開發(fā)的plugin發(fā)布到dart pub供以后直接調(diào)用。打開控制臺(tái),需要確認(rèn)定位到plugin項(xiàng)目的根目錄,然后輸入如下命令:

flutter packages pub publish --dry-run

這段命令會(huì)做一個(gè)程序相關(guān)文件和信息的檢查,確保待發(fā)布的plugin信息完整,根據(jù)控制臺(tái)的提示完善信息后,與下圖相似:

接著輸入如下命令,正式將plugin發(fā)布到dart pub中:

flutter packages pub publish

以上就是Flutter中怎么自定義Plugin,小編相信有部分知識(shí)點(diǎn)可能是我們?nèi)粘9ぷ鲿?huì)見到或用到的。希望你能通過這篇文章學(xué)到更多知識(shí)。更多詳情敬請(qǐng)關(guān)注億速云行業(yè)資訊頻道。

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