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使用WPF編寫一個(gè)多運(yùn)算符表達(dá)式計(jì)算器?很多新手對(duì)此不是很清楚,為了幫助大家解決這個(gè)難題,下面小編將為大家詳細(xì)講解,有這方面需求的人可以來學(xué)習(xí)下,希望你能有所收獲。
WPF實(shí)現(xiàn)一個(gè)簡單的多運(yùn)算符表達(dá)式計(jì)算器
1.先看下效果圖在這里插入圖片描述
首先外圍給了一個(gè)grid 把他分成了兩行 第一行用來顯示文本框給了一個(gè)低于第二行的高度 第二行用來存按鈕 窗體的大小自己去調(diào)就好了 我這里給的是380x268
<Grid.RowDefinitions> <RowDefinition Height="0.7*"></RowDefinition> <RowDefinition></RowDefinition> </Grid.RowDefinitions>
這是一個(gè)非常簡單的布局 沒有用到樣式 頭部是用了一個(gè)Border給一個(gè)圓弧實(shí)現(xiàn)的 代碼如下
<Border Margin="5" Padding="5" Background="White" BorderBrush="Black" BorderThickness="3,5,3,5" CornerRadius="10" VerticalAlignment="Top" Height="130" Width="240"> <TextBlock Name="ShowNumText" Height="100" Width="auto" VerticalAlignment="Top" FontSize="50" HorizontalAlignment="Right" > </TextBlock> </Border>
接下來就是按鍵部分了 用了一個(gè)UniformGrid布局 類似于一個(gè)表格 給4行4列 最后再往里面添加按鈕實(shí)現(xiàn)的 分別給每個(gè)按鈕設(shè)置背景顏色,字體顏色以及單擊事件(一共4類單擊事件 分別是數(shù)字的、運(yùn)算符的、等于號(hào)、還有一個(gè)清空C)
<UniformGrid Grid.Row="1" Rows="4" Columns="4" Height="200" Width="250"> <Button Name="btn1" Content="1" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/> <Button Name="btn2" Content="2" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/> <Button Name="btn3" Content="3" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/> <Button Name="btnD" Content="÷" FontSize="35" Background="Black" Foreground="White" Click="btnD_Click"/> <Button Name="btn4" Content="4" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/> <Button Name="btn5" Content="5" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/> <Button Name="btn6" Content="6" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/> <Button Name="btnX" Content="X" FontSize="35" Background="Black" Foreground="White" Click="btnD_Click"/> <Button Name="btn7" Content="7" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/> <Button Name="btn8" Content="8" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/> <Button Name="btn9" Content="9" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/> <Button Name="btnM" Content="-" FontSize="35" Background="Black" Foreground="White" Click="btnD_Click"/> <Button Name="btnC" Content="C" FontSize="35" Background="Black" Foreground="White" Click="btnC_Click"/> <Button Name="btn0" Content="0" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/> <Button Name="btnE" Content="+" FontSize="35" Background="Black" Foreground="White" Click="btnD_Click"/> <Button Name="btnP" Content="=" FontSize="35" Background="Black" Foreground="White" Click="btnP_Click"/> </UniformGrid>
這樣我們的xaml樣式就寫完了,接下來就是后端了
上面的代碼我們看到我們已經(jīng)定義了單擊事件 首先找到數(shù)字的單擊事件寫上以下代碼
var v = sender as Button; switch (v.Content.ToString()) { case "1": ShowNumText.Text += 1; break; case "2": ShowNumText.Text += 2; break; case "3": ShowNumText.Text += 3; break; case "4": ShowNumText.Text += 4; break; case "5": ShowNumText.Text += 5; break; case "6": ShowNumText.Text += 6; break; case "7": ShowNumText.Text += 7; break; case "8": ShowNumText.Text += 8; break; case "9": ShowNumText.Text += 9; break; case "0": ShowNumText.Text += 0; break;
意思就是判斷一下用戶點(diǎn)擊的是哪一個(gè)數(shù)字 然后把他加到文本框內(nèi)
接下來就是運(yùn)算符的單擊事件 同理數(shù)字的
if (ShowNumText.Text == "") return; var v1 = sender as Button; switch (v1.Content.ToString()) { case "+": ShowNumText.Text += "+"; break; case "-": ShowNumText.Text += "-"; break; case "X": ShowNumText.Text += "X"; break; case "÷": ShowNumText.Text += "÷"; break; }
然后導(dǎo)入命名空間
using System.Data;
這個(gè)命名空間里面有一個(gè)超級(jí)好用的方法Compute
Compute的意思簡單來說就是放入一個(gè)string類型的帶有表達(dá)式的字符串計(jì)算,
找到等于號(hào)的事件 加入代碼
try { string str= ShowNumText.Text.Replace('X', '*'); str= str.Replace('÷', '/'); DataTable dt = new DataTable(); string v = dt.Compute(str, null).ToString(); ShowNumText.Text = v.ToString(); } catch { ShowNumText.Text = ""; }
用Replace方法過濾掉 x和÷
因?yàn)镃ompute 是不接收數(shù)學(xué)的乘和除的
最后在清空事件里加入一個(gè)ShowNumText.Text = "";//清空文本框
這樣我們的計(jì)算器就寫完了!?。?/p>
前臺(tái)xaml
<Window x:Class="WpfApplication1.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:local="clr-namespace:WpfApplication1" mc:Ignorable="d" Title="計(jì)算機(jī)" Height="380" Width="268"> <Grid> <Grid.RowDefinitions> <RowDefinition Height="0.7*"></RowDefinition> <RowDefinition></RowDefinition> </Grid.RowDefinitions> <Border Margin="5" Padding="5" Background="White" BorderBrush="Black" BorderThickness="3,5,3,5" CornerRadius="10" VerticalAlignment="Top" Height="130" Width="240"> <TextBlock Name="ShowNumText" Height="100" Width="auto" VerticalAlignment="Top" FontSize="50" HorizontalAlignment="Right" > </TextBlock> </Border> <UniformGrid Grid.Row="1" Rows="4" Columns="4" Height="200" Width="250"> <Button Name="btn1" Content="1" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/> <Button Name="btn2" Content="2" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/> <Button Name="btn3" Content="3" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/> <Button Name="btnD" Content="÷" FontSize="35" Background="Black" Foreground="White" Click="btnD_Click"/> <Button Name="btn4" Content="4" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/> <Button Name="btn5" Content="5" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/> <Button Name="btn6" Content="6" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/> <Button Name="btnX" Content="X" FontSize="35" Background="Black" Foreground="White" Click="btnD_Click"/> <Button Name="btn7" Content="7" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/> <Button Name="btn8" Content="8" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/> <Button Name="btn9" Content="9" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/> <Button Name="btnM" Content="-" FontSize="35" Background="Black" Foreground="White" Click="btnD_Click"/> <Button Name="btnC" Content="C" FontSize="35" Background="Black" Foreground="White" Click="btnC_Click"/> <Button Name="btn0" Content="0" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/> <Button Name="btnE" Content="+" FontSize="35" Background="Black" Foreground="White" Click="btnD_Click"/> <Button Name="btnP" Content="=" FontSize="35" Background="Black" Foreground="White" Click="btnP_Click"/> </UniformGrid> </Grid> </Window>
后臺(tái)代碼
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; using System.Data; namespace WpfApplication1 { /// <summary> /// MainWindow.xaml 的交互邏輯 /// </summary> public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); } private void btn1_Click_1(object sender, RoutedEventArgs e)//0-9綁定同一個(gè)事件 { var v = sender as Button; switch (v.Content.ToString()) { case "1": ShowNumText.Text += 1; break; case "2": ShowNumText.Text += 2; break; case "3": ShowNumText.Text += 3; break; case "4": ShowNumText.Text += 4; break; case "5": ShowNumText.Text += 5; break; case "6": ShowNumText.Text += 6; break; case "7": ShowNumText.Text += 7; break; case "8": ShowNumText.Text += 8; break; case "9": ShowNumText.Text += 9; break; case "0": ShowNumText.Text += 0; break; } } private void btnD_Click(object sender, RoutedEventArgs e)//運(yùn)算符也綁定同一個(gè)事件 { if (ShowNumText.Text == "") return; var v1 = sender as Button; switch (v1.Content.ToString()) { case "+": ShowNumText.Text += "+"; break; case "-": ShowNumText.Text += "-"; break; case "X": ShowNumText.Text += "X"; break; case "÷": ShowNumText.Text += "÷"; break; } } private void btnP_Click(object sender, RoutedEventArgs e) { try { string str= ShowNumText.Text.Replace('X', '*'); str= str.Replace('÷', '/'); DataTable dt = new DataTable(); string v = dt.Compute(str, null).ToString(); ShowNumText.Text = v.ToString(); } catch { ShowNumText.Text = ""; } } private void btnC_Click(object sender, RoutedEventArgs e) { ShowNumText.Text = "";//清空文本框 } } }
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