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Android中如何實(shí)現(xiàn)波浪球效果的方法

發(fā)布時(shí)間:2020-08-21 09:53:36 來(lái)源:億速云 閱讀:246 作者:小新 欄目:開(kāi)發(fā)技術(shù)

這篇文章將為大家詳細(xì)講解有關(guān)Android中如何實(shí)現(xiàn)波浪球效果的方法,小編覺(jué)得挺實(shí)用的,因此分享給大家做個(gè)參考,希望大家閱讀完這篇文章后可以有所收獲。

波浪球的效果一直都是想模仿的對(duì)象,在最近一段時(shí)間里模仿了這一界面,其實(shí)所用知識(shí)并不多。

Android中如何實(shí)現(xiàn)波浪球效果的方法

Android中如何實(shí)現(xiàn)波浪球效果的方法

1)、波浪的效果是利用三角函數(shù)來(lái)實(shí)現(xiàn)的,在自定義view中創(chuàng)建容量為width的數(shù)組,由y=Asin(Kx+T)+H得到每個(gè)x相對(duì)應(yīng)的y值,然后存入數(shù)組里面。

2)、利用Android中Canvas提供的drawLine來(lái)從上部向下畫(huà)線(xiàn),每個(gè)像素上畫(huà)完線(xiàn)之后就組成了圖像。

3)、自定義view中的變量都與width建立了比例關(guān)系,可以任意大小,且效果一致。

4)、分別對(duì)y=Asin(Kx+T)+H中的T與H做valueAnimation的數(shù)字動(dòng)畫(huà),就能實(shí)現(xiàn)波浪和上升的效果。

5)、利用Android中Paint的setXfermode來(lái)實(shí)現(xiàn)圓形效果。

6)、給外部提供了外部接口,可以對(duì)內(nèi)部狀態(tài)進(jìn)行改變。

具體代碼如下:

1 界面XML代碼:

<&#63;xml version="1.0" encoding="utf-8"&#63;>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
  xmlns:tools="http://schemas.android.com/tools"
  android:id="@+id/activity_wave_view"
  android:layout_width="match_parent"
  android:layout_height="match_parent"
  android:paddingBottom="@dimen/activity_vertical_margin"
  android:paddingLeft="@dimen/activity_horizontal_margin"
  android:paddingRight="@dimen/activity_horizontal_margin"
  android:paddingTop="@dimen/activity_vertical_margin"
  tools:context="com.example.app_switchbutton.WaveViewActivity">
 
  <Button
    android:id="@+id/begainButtton"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:text="開(kāi)始"
    android:layout_below="@+id/waveview"
    android:layout_alignParentStart="true" />
 
  <com.example.app_switchbutton.waveView
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:id="@+id/waveview"
    android:layout_alignParentTop="true"
    android:layout_alignParentStart="true"
    android:layout_marginStart="11dp" />
 
</RelativeLayout>

2、waveView的java代碼:

package com.example.app_switchbutton;
 
import android.animation.ValueAnimator;
import android.content.Context;
import android.content.pm.ProviderInfo;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.PorterDuff;
import android.graphics.PorterDuffXfermode;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;
 
/**
 * Created by 盡途 on 2017/4/30.
 */
 
public class waveView extends View {
  private int widthSize;
  private int heightSize;
  private float[] mContentOneYs=null;
  private float[] mContentTwoYs=null;
  private float[] restoreOnes=null;
  private float[] restoreTwos=null;
  private float n=0.5f;
  private int SWINGONE;
  private int SWINGTWO;
  private int OFFSETONE=0;
  private int OFFSETTWO=0;
  private Paint mPaint1;
  private Paint mPaint2;
  private Paint circlePaint;
  private Canvas bitmapCanvas;
  private Bitmap bitmap;
  private float endValue;
 
 
  public waveView(Context context){
    super(context);
    init();
  }
  public waveView(Context context, AttributeSet attributeSet){
    super(context,attributeSet);
    init();
  }
  private void init(){
    mPaint1=new Paint();
    mPaint1.setColor(Color.parseColor("#AB9DCF"));
    mPaint1.setStrokeWidth(4);
    mPaint1.setAlpha(240);
    mPaint1.setStyle(Paint.Style.FILL);
    mPaint1.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
 
    mPaint2=new Paint();
    mPaint2.setColor(Color.parseColor("#A2D1F3"));
    mPaint2.setStrokeWidth(4);
    mPaint2.setAlpha(240);
    mPaint2.setStyle(Paint.Style.FILL);
    mPaint2.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
 
    circlePaint=new Paint();
    circlePaint.setAntiAlias(true);
    circlePaint.setColor(Color.GRAY);
    // circlePaint.setAlpha(56);
 
  }
 
  @Override
  protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
    widthSize=MeasureSpec.getSize(widthMeasureSpec);
    heightSize=widthSize;
    setMeasuredDimension(widthSize,heightSize);
 
    bitmap=Bitmap.createBitmap(widthSize,heightSize, Bitmap.Config.ARGB_8888);//實(shí)現(xiàn)圓球效果
    bitmapCanvas=new Canvas(bitmap);
    SWINGONE=widthSize/20;
    SWINGTWO=widthSize/10;
  }
 
  @Override
  protected void onSizeChanged(int w, int h, int oldw, int oldh) {
    super.onSizeChanged(w, h, oldw, oldh);
    getPoints();
  }
  private void getPoints(){
    mContentOneYs=new float[widthSize];
    mContentTwoYs=new float[widthSize];
    restoreOnes=new float[widthSize];
    restoreTwos=new float[widthSize];
    for (int i=0;i<widthSize;i++){
      mContentOneYs[i]=getposition1(i,SWINGONE,OFFSETONE,(int)(widthSize*n));
      mContentTwoYs[i]=getposition2(i,SWINGTWO,OFFSETTWO,(int)(widthSize*n));
    }
  }
  private float getposition1(int x,int swing,int offset,int baseHeight){
    float cycle=(float)(2*Math.PI)/widthSize;
    return (float)Math.sin(cycle*x+offset)*swing+baseHeight;
  }
  private float getposition2(int x,int swing,int offset,int baseHeight){
    float cycle=(float)(2*Math.PI)/widthSize;
    return (float)Math.cos(cycle*x+offset)*swing+baseHeight;
  }
 
 
  @Override
  protected void onDraw(Canvas canvas) {
    bitmapCanvas.drawCircle(widthSize/2,heightSize/2,widthSize/2,circlePaint);//實(shí)現(xiàn)圓球效果
 
    canvas.save();
    getPoints();
    for (int i=0;i<widthSize;i++){
      final float x=i;
      final float y1=mContentOneYs[i];
      final float y2=mContentTwoYs[i];
      bitmapCanvas.drawLine(x,y1,x,heightSize,mPaint2);//實(shí)現(xiàn)了線(xiàn)的繪制最終生成了圖,在畫(huà)的球上畫(huà)的線(xiàn)
      bitmapCanvas.drawLine(x,y2,x,heightSize,mPaint1);
    }
    canvas.drawBitmap(bitmap,0,0,null);//將球畫(huà)在了主界面的View中。
  }
 
  @Override
  public boolean onTouchEvent(MotionEvent event) {//按下就會(huì)產(chǎn)生動(dòng)畫(huà)效果
    switch (event.getAction()){
      case MotionEvent.ACTION_DOWN:
        return true;
      case MotionEvent.ACTION_MOVE:
        return false;
      case MotionEvent.ACTION_UP:
        begainAnimation();
        invalidate();
        default:
          break;
    }
    return super.onTouchEvent(event);
  }
 
  public void begainAnimation(){//所有動(dòng)畫(huà)的實(shí)現(xiàn)都在這個(gè)函數(shù)里面
    final ValueAnimator valueAnimator=ValueAnimator.ofInt(0,20);
    final ValueAnimator valueAnimator1=ValueAnimator.ofInt(0,20);
    final ValueAnimator valueAnimator2=ValueAnimator.ofFloat(1,0.5f);
    valueAnimator2.setDuration(5000);
    valueAnimator.setDuration(5000);
    valueAnimator1.setDuration(5000);
    valueAnimator.setTarget(OFFSETTWO);
    valueAnimator1.setTarget(OFFSETONE);
    valueAnimator2.setTarget(n);
    valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
      @Override
      public void onAnimationUpdate(ValueAnimator animation) {
        OFFSETTWO=(int)valueAnimator.getAnimatedValue();
        invalidate();
      }
    });
    valueAnimator1.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
      @Override
      public void onAnimationUpdate(ValueAnimator animation) {
        OFFSETONE=(int)valueAnimator1.getAnimatedValue();
        invalidate();
      }
    });
    valueAnimator2.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
      @Override
      public void onAnimationUpdate(ValueAnimator animation) {
        n=(float)valueAnimator2.getAnimatedValue();
      }
    });
    valueAnimator.start();
    valueAnimator1.start();
    valueAnimator2.start();
  }
  public void changgeState(float endValue){//給外部的一個(gè)接口
    this.endValue=1-endValue;
    begainAnimation();
  }
 
}

3、waveActivity的java代碼:  

package com.example.app_switchbutton;
 
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
 
public class WaveViewActivity extends AppCompatActivity {
  private Button begainButton;
  private waveView waveview;
 
  @Override
  protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_wave_view);
    waveview=(waveView)findViewById(R.id.waveview);
    begainButton=(Button)findViewById(R.id.begainButtton);
    begainButton.setOnClickListener(new View.OnClickListener() {
      @Override
      public void onClick(View v) {
        waveview.begainAnimation();
      }
    });
  }
}

關(guān)于Android中如何實(shí)現(xiàn)波浪球效果的方法就分享到這里了,希望以上內(nèi)容可以對(duì)大家有一定的幫助,可以學(xué)到更多知識(shí)。如果覺(jué)得文章不錯(cuò),可以把它分享出去讓更多的人看到。

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