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小編給大家分享一下java如何使用預(yù)分配法生成唯一ID,相信大部分人都還不怎么了解,因此分享這篇文章給大家參考一下,希望大家閱讀完這篇文章后大有收獲,下面讓我們一起去了解一下吧!
在項(xiàng)目中經(jīng)常有生成唯一ID的業(yè)務(wù)需求。作為唯一標(biāo)識(shí)方便后續(xù)查找和追蹤。網(wǎng)上也有很多實(shí)現(xiàn)方案。比如:數(shù)據(jù)庫自增主鍵,數(shù)據(jù)庫批量生成ID,UUID,時(shí)間戳方法,zookeeper生成ID,redis生成唯一ID,snowflake算法等等。這些解決方案各有優(yōu)缺點(diǎn)。我在游戲項(xiàng)目常用的解決方案是:預(yù)分配法生成唯一ID。其原理簡(jiǎn)單,利于擴(kuò)展,具有較強(qiáng)的適用性。
預(yù)分配法生成唯一ID原理:數(shù)據(jù)庫中存儲(chǔ)每種類型最后的預(yù)分配dbUniqueId值。數(shù)據(jù)庫實(shí)體對(duì)象上增加當(dāng)前分配的
useDbUniqueId。預(yù)分配步長(zhǎng)DBUNIQUEID_M可根據(jù)類型和業(yè)務(wù)量自定義。當(dāng)useDbUniqueId大于等于dbUniqueId時(shí)就預(yù)分配出DBUNIQUEID_M個(gè)唯一ID。
角色I(xiàn)D生成:要求7位連續(xù)的唯一ID。則DBUNIQUEID_M=1。1000000+dbUniqueId格式化成7位數(shù)字。
本服唯一ID:則DBUNIQUEID_M=10000。(1000000+dbUniqueId)*10000+serverId格式化而成。其中serverId游戲服ID定義為4位
全局唯一ID:則DBUNIQUEID_M=10000。((100000000000L+dbUniqueId)100+gameCode10000+workerId;格式化而成。其中g(shù)ameCode游戲編碼定義為2位。
具體實(shí)現(xiàn)請(qǐng)參閱代碼。非常方便的移植到項(xiàng)目工程中。
IdWorkerEnum.java
package com.game.common.db; import java.util.List; import com.core.enums.LLIndexedEnum; /** * ID枚舉類型 * @author Thinker */ public enum IdWorkerEnum implements LLIndexedEnum { /** 角色I(xiàn)D */ IDWORKER_HUMANID(1,"角色I(xiàn)D"), /** 數(shù)據(jù)庫ID */ IDWORKER_DBID(2,"數(shù)據(jù)庫ID"), /** 工會(huì)ID */ IDWORKER_CLUBID(3,"工會(huì)ID"), /** 收集ID */ IDWORKER_COLLECTID(4,"收集ID"),; /** 枚舉的索引 */ public final int index; /** 名稱的key */ private final String nameKey; /** 按索引順序存放的枚舉數(shù)組 */ private static final List<IdWorkerEnum> indexes=LLIndexedEnum.IndexedEnumUtil.toIndexes(IdWorkerEnum.values()); private IdWorkerEnum(int index,String nameKey) { this.index=index; this.nameKey=nameKey; } /** * 獲取索引 */ @Override public int getIndex() { return index; } /** * 取得名稱key */ public String getNameKey() { return this.nameKey; } /** * 根據(jù)指定的索引獲取枚舉的定義 */ public static IdWorkerEnum valueOf(final int index) { return LLIndexedEnum.IndexedEnumUtil.valueOf(indexes,index); } }
DbUniqueIdEntity.java
package com.game.common.db; import javax.persistence.Column; import javax.persistence.Entity; import javax.persistence.Id; import org.eclipse.persistence.annotations.HashPartitioning; import org.eclipse.persistence.annotations.Partitioned; import com.game.common.db.dao.BaseDbBean; /** * 數(shù)據(jù)庫唯一KEY實(shí)體類 * @author Thinker */ @Entity(name="t_dbUniqueId") @HashPartitioning(name="HashPartitionByDbUniqueCacheId",partitionColumn=@Column(name="dbUniqueCacheId")) @Partitioned("HashPartitionByDbUniqueCacheId") public class DbUniqueIdEntity extends BaseDbBean { /** 數(shù)據(jù)庫唯一緩存ID **/ @Id @Column(length=20) private long dbUniqueCacheId; /** 數(shù)據(jù)庫唯一ID **/ @Column(length=20) private long dbUniqueId; /** 最后更新的時(shí)間 **/ @Column(length=20) private long createTime; // ////////////////內(nèi)部數(shù)據(jù)////////////////// /** 已經(jīng)使用過的數(shù)據(jù)庫唯一ID(唯一ID) */ @Column(length=20) private long useDbUniqueId; @Override public long getId() { return dbUniqueCacheId; } @Override public void setId(long id) { } public long getDbUniqueCacheId() { return dbUniqueCacheId; } public void setDbUniqueCacheId(long dbUniqueCacheId) { this.dbUniqueCacheId=dbUniqueCacheId; } public long getDbUniqueId() { return dbUniqueId; } public void setDbUniqueId(long dbUniqueId) { this.dbUniqueId=dbUniqueId; } public long getCreateTime() { return createTime; } public void setCreateTime(long createTime) { this.createTime=createTime; } public long getUseDbUniqueId() { return useDbUniqueId; } public void setUseDbUniqueId(long useDbUniqueId) { this.useDbUniqueId=useDbUniqueId; } }
IdWorker.java
package com.game.common.db; import com.game.common.Globals; import com.game.common.entityProxy.EntityProxy; import com.game.core.appConfig.AppConfigServ; import com.game.core.utils.LoggerUtils; /** * 唯一ID生成器 * * @author Thinker */ public class IdWorker { public final static IdWorker OBJ=new IdWorker(AppConfigServ.OBJ.getAppConfigBean().getServerNo()); private int DBUNIQUEID_M=2000; private final long workerId; /** 數(shù)據(jù)庫連接池 */ private DbUniqueIdEntity[] szDbUniqueIdEntity=new DbUniqueIdEntity[5]; public IdWorker(long workerId) { this.workerId=workerId; } /** * 生成系統(tǒng)唯一ID:采用隱性鎖方式 */ public synchronized long nextId() { IdWorkerEnum idWorkerEnum=IdWorkerEnum.IDWORKER_DBID; int dbUniqueCacheId=idWorkerEnum.getIndex(); loadDbUniqueId(idWorkerEnum); DbUniqueIdEntity dbUniqueIdEntity=szDbUniqueIdEntity[dbUniqueCacheId]; long dbUniqueId=0; // 需要重新分配Id:每次分配 M個(gè) if(dbUniqueIdEntity.getUseDbUniqueId()>=dbUniqueIdEntity.getDbUniqueId()) { dbUniqueIdEntity.setDbUniqueId(dbUniqueIdEntity.getDbUniqueId()+DBUNIQUEID_M); EntityProxy.OBJ.update((long) dbUniqueCacheId,dbUniqueIdEntity); LoggerUtils.serverLogger.info("IdWorker DbId:update dbUniqueId="+dbUniqueIdEntity.getDbUniqueId()); } dbUniqueId=dbUniqueIdEntity.getUseDbUniqueId()+1; dbUniqueIdEntity.setUseDbUniqueId(dbUniqueId); // 11位UUID return (1000000+dbUniqueId)*10000+workerId; } /** * 生成系統(tǒng)唯一HumanID:采用隱性鎖方式 */ public synchronized long nextHumanId() { IdWorkerEnum idWorkerEnum=IdWorkerEnum.IDWORKER_HUMANID; int dbUniqueCacheId=idWorkerEnum.getIndex(); loadDbUniqueId(idWorkerEnum); DbUniqueIdEntity dbUniqueIdEntity=szDbUniqueIdEntity[dbUniqueCacheId]; long dbUniqueId=0; // 需要重新分配Id:每次分配 M個(gè) if(dbUniqueIdEntity.getUseDbUniqueId()>=dbUniqueIdEntity.getDbUniqueId()) { dbUniqueIdEntity.setDbUniqueId(dbUniqueIdEntity.getDbUniqueId()+1); EntityProxy.OBJ.update((long) dbUniqueCacheId,dbUniqueIdEntity); LoggerUtils.serverLogger.info("IdWorker HumanId:update dbUniqueId="+dbUniqueIdEntity.getDbUniqueId()); } dbUniqueId=dbUniqueIdEntity.getUseDbUniqueId()+1; dbUniqueIdEntity.setUseDbUniqueId(dbUniqueId); // 7位UUID return (1000000+dbUniqueId); } /** * 生成系統(tǒng)唯一ClubID:采用隱性鎖方式 */ public synchronized long nextClubId() { IdWorkerEnum idWorkerEnum=IdWorkerEnum.IDWORKER_CLUBID; int dbUniqueCacheId=idWorkerEnum.getIndex(); loadDbUniqueId(idWorkerEnum); DbUniqueIdEntity dbUniqueIdEntity=szDbUniqueIdEntity[dbUniqueCacheId]; long dbUniqueId=0; // 需要重新分配Id:每次分配 M個(gè) if(dbUniqueIdEntity.getUseDbUniqueId()>=dbUniqueIdEntity.getDbUniqueId()) { dbUniqueIdEntity.setDbUniqueId(dbUniqueIdEntity.getDbUniqueId()+1); EntityProxy.OBJ.update((long) dbUniqueCacheId,dbUniqueIdEntity); LoggerUtils.serverLogger.info("IdWorker clubId:update dbUniqueId="+dbUniqueIdEntity.getDbUniqueId()); } dbUniqueId=dbUniqueIdEntity.getUseDbUniqueId()+1; dbUniqueIdEntity.setUseDbUniqueId(dbUniqueId); // 5位UUID return (10000+dbUniqueId); } /** * 生成系統(tǒng)唯一ID:采用隱性鎖方式 */ public synchronized long nextCollectId() { IdWorkerEnum idWorkerEnum=IdWorkerEnum.IDWORKER_COLLECTID; int dbUniqueCacheId=idWorkerEnum.getIndex(); loadDbUniqueId(idWorkerEnum); DbUniqueIdEntity dbUniqueIdEntity=szDbUniqueIdEntity[dbUniqueCacheId]; long dbUniqueId=0; // 需要重新分配Id:每次分配 M個(gè) if(dbUniqueIdEntity.getUseDbUniqueId()>=dbUniqueIdEntity.getDbUniqueId()) { dbUniqueIdEntity.setDbUniqueId(dbUniqueIdEntity.getDbUniqueId()+DBUNIQUEID_M); EntityProxy.OBJ.update((long) dbUniqueCacheId,dbUniqueIdEntity); LoggerUtils.serverLogger.info("IdWorker DbId:update dbUniqueId="+dbUniqueIdEntity.getDbUniqueId()); } dbUniqueId=dbUniqueIdEntity.getUseDbUniqueId()+1; dbUniqueIdEntity.setUseDbUniqueId(dbUniqueId); // 18位UUID:游戲ID+服務(wù)器ID。確保支持多游戲不重復(fù)的ID。便于兼容統(tǒng)計(jì) return ((100000000000L+dbUniqueId)*100+AppConfigServ.OBJ.getAppConfigBean().getGameCode())*10000+workerId; } /** * 加載唯一ID */ public void loadDbUniqueId(IdWorkerEnum idWorkerEnum) { int dbUniqueCacheId=idWorkerEnum.getIndex(); if(szDbUniqueIdEntity[dbUniqueCacheId]!=null) return; DbUniqueIdEntity dbUniqueIdEntity=EntityProxy.OBJ.get((long) dbUniqueCacheId,(long) dbUniqueCacheId,DbUniqueIdEntity.class); if(dbUniqueIdEntity==null) { dbUniqueIdEntity=new DbUniqueIdEntity(); dbUniqueIdEntity.setDbUniqueCacheId(dbUniqueCacheId); dbUniqueIdEntity.setDbUniqueId(0); dbUniqueIdEntity.setCreateTime(Globals.getTimeService().now()); dbUniqueIdEntity.setUseDbUniqueId(0); EntityProxy.OBJ.insert((long) dbUniqueCacheId,dbUniqueIdEntity); } dbUniqueIdEntity.setUseDbUniqueId(dbUniqueIdEntity.getDbUniqueId()); szDbUniqueIdEntity[dbUniqueCacheId]=dbUniqueIdEntity; LoggerUtils.serverLogger.info("IdWorker:load dbUniqueId="+dbUniqueIdEntity.getDbUniqueId()); } }
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