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使用介紹
開發(fā)中經(jīng)常會(huì)遇到一些和倒計(jì)時(shí)有關(guān)的場(chǎng)景,比如發(fā)送驗(yàn)證碼的按鈕,會(huì)在點(diǎn)擊發(fā)送后,顯示倒計(jì)時(shí)間,倒計(jì)時(shí)結(jié)束后才能夠刷新按鈕,再次允許點(diǎn)擊。為了不阻塞軟件的運(yùn)行,又要實(shí)時(shí)刷新界面,我們通常會(huì)用到 Handler 或者 AsyncTask 等技術(shù),自己寫邏輯實(shí)現(xiàn)。其實(shí) Android 中已經(jīng)封裝好了一套 CountDownTimer 來(lái)實(shí)現(xiàn)這個(gè)功能需求。
CountDownTimer(long millisInFuture, long countDownInterval)
CountDownTimer的兩個(gè)參數(shù)分別表示倒計(jì)時(shí)的總時(shí)間 millisInFuture 和間隔時(shí)間 countDownInterval。
具體的調(diào)用如下:
TextView vertifyBtn; CountDownTimer timer = new CountDownTimer(60000, 1000) { @Override public void onTick(long millisUntilFinished) { vertifyBtn.setText((millisUntilFinished / 1000) + " second"); } @Override public void onFinish() { vertifyBtn.setEnabled(true); vertifyBtn.setText("Send"); } }; timer.start();
上面的調(diào)用舉例表示總計(jì) 60 秒,每 1 秒都會(huì)執(zhí)行一次 onTick 方法,其參數(shù) millisUntilFinished 表示倒計(jì)時(shí)剩余時(shí)間毫秒數(shù),最后倒計(jì)時(shí)結(jié)束執(zhí)行 onFinish 方法。
實(shí)現(xiàn)原理
下面是 CountDownTimer 的源碼,代碼非常少,很好理解。從源代碼中可以看出,其實(shí) CountDownTimer 也是利用 Handler 的消息處理機(jī)制來(lái)實(shí)現(xiàn)效果的。初始化設(shè)定好起始和終止時(shí)間后,每隔一定的間隔時(shí)間通過(guò) Handler 給主線程發(fā)送消息,然后再在消息處理中回調(diào)方法。好好利用官方封裝好的工具類,可以避免我們重復(fù)的造輪子,當(dāng)然了解輪子的原理就更好了!
package android.os; public abstract class CountDownTimer { private final long mMillisInFuture; private final long mCountdownInterval; private long mStopTimeInFuture; private boolean mCancelled = false; public CountDownTimer(long millisInFuture, long countDownInterval) { mMillisInFuture = millisInFuture; mCountdownInterval = countDownInterval; } public synchronized final void cancel() { mCancelled = true; mHandler.removeMessages(MSG); } public synchronized final CountDownTimer start() { mCancelled = false; if (mMillisInFuture <= 0) { onFinish(); return this; } mStopTimeInFuture = SystemClock.elapsedRealtime() + mMillisInFuture; mHandler.sendMessage(mHandler.obtainMessage(MSG)); return this; } public abstract void onTick(long millisUntilFinished); public abstract void onFinish(); private static final int MSG = 1; private Handler mHandler = new Handler() { @Override public void handleMessage(Message msg) { synchronized (CountDownTimer.this) { if (mCancelled) { return; } final long millisLeft = mStopTimeInFuture - SystemClock.elapsedRealtime(); if (millisLeft <= 0) { onFinish(); } else if (millisLeft < mCountdownInterval) { // no tick, just delay until done sendMessageDelayed(obtainMessage(MSG), millisLeft); } else { long lastTickStart = SystemClock.elapsedRealtime(); onTick(millisLeft); // take into account user's onTick taking time to execute long delay = lastTickStart + mCountdownInterval - SystemClock.elapsedRealtime(); // special case: user's onTick took more than interval to // complete, skip to next interval while (delay < 0) delay += mCountdownInterval; sendMessageDelayed(obtainMessage(MSG), delay); } } } }; }
以上就是本文的全部?jī)?nèi)容,希望對(duì)大家的學(xué)習(xí)有所幫助,也希望大家多多支持億速云。
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