#include <event2/event.h>
int main() {
struct event_base *base = event_base_new();
// Do something with the event base
event_base_free(base);
return 0;
}
#include <event2/event.h>
void event_callback(evutil_socket_t fd, short events, void *arg) {
// Event callback function
}
int main() {
struct event_base *base = event_base_new();
struct event *ev = event_new(base, fd, EV_READ | EV_PERSIST, event_callback, NULL);
event_add(ev, NULL);
event_base_dispatch(base);
event_base_free(base);
return 0;
}
#include <event2/event.h>
void timer_callback(evutil_socket_t fd, short events, void *arg) {
// Timer callback function
}
int main() {
struct event_base *base = event_base_new();
struct timeval tv = {1, 0};
struct event *ev = evtimer_new(base, timer_callback, NULL);
evtimer_add(ev, &tv);
event_base_dispatch(base);
event_base_free(base);
return 0;
}
這些示例展示了libevent庫的基本用法,可以根據(jù)具體的需求進一步擴展和修改。