在PHP中,使用Netty實(shí)現(xiàn)心跳機(jī)制需要以下幾個(gè)步驟:
use io.netty.channel.ChannelInitializer;
import io.netty.channel.socket.SocketChannel;
import io.netty.handler.timeout.IdleStateHandler;
class MyChannelInitializer extends ChannelInitializer<SocketChannel> {
@Override
protected void initChannel(SocketChannel ch) {
// 添加心跳處理器
ch.pipeline().addLast(new IdleStateHandler(0, 0, 30)); // 30秒發(fā)送一次心跳包
ch.pipeline().addLast(new HeartbeatHandler());
}
}
ChannelInboundHandlerAdapter
。在這個(gè)類中,我們將處理心跳事件。use io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInboundHandlerAdapter;
import io.netty.handler.timeout.IdleStateEvent;
class HeartbeatHandler extends ChannelInboundHandlerAdapter {
@Override
public void userEventTriggered(ChannelHandlerContext ctx, Object evt) {
if (evt instanceof IdleStateEvent) {
IdleStateEvent event = (IdleStateEvent) evt;
switch (event.state()) {
case WRITER_IDLE:
// 寫空閑,客戶端可能已經(jīng)斷開(kāi)連接
System.out.println("Writer idle, possible disconnection");
break;
case READER_IDLE:
// 讀空閑,客戶端可能已經(jīng)斷開(kāi)連接
System.out.println("Reader idle, possible disconnection");
break;
case ALL_IDLE:
// 讀寫空閑,觸發(fā)心跳超時(shí)事件
System.out.println("All idle, trigger heartbeat timeout");
break;
}
} else {
super.userEventTriggered(ctx, evt);
}
}
}
ServerBootstrap
和ClientBootstrap
實(shí)例,并將MyChannelInitializer
添加到它們的pipeline中。服務(wù)器端:
use io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelOption;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;
public class Server {
public static void main(String[] args) throws InterruptedException {
EventLoopGroup bossGroup = new NioEventLoopGroup();
EventLoopGroup workerGroup = new NioEventLoopGroup();
try {
ServerBootstrap serverBootstrap = new ServerBootstrap();
serverBootstrap.group(bossGroup, workerGroup)
.channel(NioServerSocketChannel.class)
.childHandler(new MyChannelInitializer())
.option(ChannelOption.SO_BACKLOG, 128)
.childOption(ChannelOption.SO_KEEPALIVE, true);
ChannelFuture channelFuture = serverBootstrap.bind(8080).sync();
channelFuture.channel().closeFuture().sync();
} finally {
bossGroup.shutdownGracefully();
workerGroup.shutdownGracefully();
}
}
}
客戶端:
use io.netty.bootstrap.ClientBootstrap;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelOption;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioSocketChannel;
public class Client {
public static void main(String[] args) throws InterruptedException {
EventLoopGroup group = new NioEventLoopGroup();
try {
ClientBootstrap clientBootstrap = new ClientBootstrap();
clientBootstrap.group(group)
.channel(NioSocketChannel.class)
.handler(new MyChannelInitializer())
.option(ChannelOption.SO_KEEPALIVE, true);
ChannelFuture channelFuture = clientBootstrap.connect("localhost", 8080).sync();
channelFuture.channel().closeFuture().sync();
} finally {
group.shutdownGracefully();
}
}
}
現(xiàn)在,服務(wù)器和客戶端之間的連接將使用心跳機(jī)制來(lái)檢測(cè)空閑連接,并在連接空閑超過(guò)30秒時(shí)觸發(fā)心跳超時(shí)事件。你可以根據(jù)需要調(diào)整心跳間隔和超時(shí)時(shí)間。