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如何實現(xiàn)C# Socket的多線程通信

c#
小樊
85
2024-09-04 06:42:34
欄目: 編程語言

在C#中,使用Socket實現(xiàn)多線程通信可以通過創(chuàng)建一個服務器端和客戶端并為每個連接創(chuàng)建單獨的線程來完成。這里是一個簡單的示例,展示了如何實現(xiàn)多線程Socket通信:

  1. 首先,創(chuàng)建一個服務器端:
using System;
using System.Net;
using System.Net.Sockets;
using System.Threading;

class Server
{
    private TcpListener _listener;

    public void Start(int port)
    {
        _listener = new TcpListener(IPAddress.Any, port);
        _listener.Start();

        Console.WriteLine("Server started on port: " + port);

        while (true)
        {
            // Accept incoming connections and create a new thread for each connection
            TcpClient client = _listener.AcceptTcpClient();
            Thread clientThread = new Thread(HandleClient);
            clientThread.Start(client);
        }
    }

    private void HandleClient(object obj)
    {
        TcpClient client = (TcpClient)obj;
        NetworkStream stream = client.GetStream();

        // Read and process data from the client
        byte[] buffer = new byte[256];
        int bytesRead = stream.Read(buffer, 0, buffer.Length);
        string receivedData = System.Text.Encoding.ASCII.GetString(buffer, 0, bytesRead);

        Console.WriteLine("Received data: " + receivedData);

        // Send response to the client
        string response = "Server received: " + receivedData;
        byte[] responseData = System.Text.Encoding.ASCII.GetBytes(response);
        stream.Write(responseData, 0, responseData.Length);

        // Close the connection
        stream.Close();
        client.Close();
    }
}
  1. 然后,創(chuàng)建一個客戶端:
using System;
using System.Net.Sockets;

class Client
{
    public void Connect(string serverIp, int port)
    {
        TcpClient client = new TcpClient(serverIp, port);
        NetworkStream stream = client.GetStream();

        // Send data to the server
        string message = "Hello, Server!";
        byte[] data = System.Text.Encoding.ASCII.GetBytes(message);
        stream.Write(data, 0, data.Length);

        // Receive response from the server
        byte[] buffer = new byte[256];
        int bytesRead = stream.Read(buffer, 0, buffer.Length);
        string response = System.Text.Encoding.ASCII.GetString(buffer, 0, bytesRead);

        Console.WriteLine("Server response: " + response);

        // Close the connection
        stream.Close();
        client.Close();
    }
}
  1. 最后,在主程序中啟動服務器和客戶端:
using System;
using System.Threading;

class Program
{
    static void Main(string[] args)
    {
        // Start the server
        Server server = new Server();
        Thread serverThread = new Thread(() => server.Start(8000));
        serverThread.Start();

        // Give the server some time to start
        Thread.Sleep(1000);

        // Connect the client
        Client client = new Client();
        client.Connect("127.0.0.1", 8000);

        Console.ReadLine();
    }
}

這個示例中,服務器監(jiān)聽指定端口上的連接請求,并為每個連接創(chuàng)建一個新線程。客戶端連接到服務器并發(fā)送一條消息,然后接收服務器的響應。這種方法可以輕松地擴展到處理多個客戶端連接。

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